public void dont_close_our_internal_stream_as_we_reuse_it() { var serializer = new StringSerializer(); var slice = new BufferSlice(new byte[65535], 0, 65535); var msg = "Hello world"; var buffer = new SocketBufferFake(); var sut = new MicroMessageEncoder(serializer, slice); sut.Prepare(msg); sut.Send(buffer); sut.Clear(); var field = sut.GetType().GetField("_bodyStream", BindingFlags.Instance | BindingFlags.NonPublic); ((Stream) field.GetValue(sut)).CanWrite.Should().BeTrue(); }
public void can_clear_even_without_shit_being_used() { var serializer = new StringSerializer(); var slice = new BufferSlice(new byte[65535], 0, 65535); var msg = "Hello world"; var buffer = new SocketBufferFake(); var sut = new MicroMessageEncoder(serializer, slice); sut.Clear(); sut.Prepare(msg); sut.Send(buffer); var field = sut.GetType().GetField("_bodyStream", BindingFlags.Instance | BindingFlags.NonPublic); ((Stream)field.GetValue(sut)).CanWrite.Should().BeTrue(); }
public void codec_a_string_message() { object receivedMessage = null; var encoderSlice = new BufferSlice(new byte[65535], 0, 65535); var serializer = new DataContractMessageSerializer(); var encoder = new MicroMessageEncoder(serializer, encoderSlice); var decoder = new MicroMessageDecoder(serializer) {MessageReceived = o => receivedMessage = o}; var expected = "Hello world"; var encoderArgs = new SocketBufferFake(); encoder.Prepare(expected); encoder.Send(encoderArgs); encoderArgs.BytesTransferred = encoderArgs.Count; decoder.ProcessReadBytes(encoderArgs); receivedMessage.Should().Be(expected); }
public void close_external_Stream_as_we_take_over_ownership_from_the_dev() { var serializer = new StringSerializer(); var slice = new BufferSlice(new byte[65535], 0, 65535); var msg = new MemoryStream(); var text = Encoding.ASCII.GetBytes("Hello world"); msg.Write(text, 0, text.Length); msg.Position = 0; var buffer = new SocketBufferFake(); var sut = new MicroMessageEncoder(serializer, slice); sut.Prepare(msg); sut.Send(buffer); sut.Clear(); var field = sut.GetType().GetField("_bodyStream", BindingFlags.Instance | BindingFlags.NonPublic); if (field == null) throw new ArgumentNullException("field"); var value = ((Stream)field.GetValue(sut)); value.Should().BeNull(); }
public void codec_a_byte_buffer() { object receivedMessage = null; var encoderSlice = new BufferSlice(new byte[65535], 0, 65535); var serializer = new DataContractMessageSerializer(); var encoder = new MicroMessageEncoder(serializer, encoderSlice); var decoder = new MicroMessageDecoder(serializer) { MessageReceived = o => receivedMessage = o }; var expected = new byte[] {1, 2, 3, 4, 5, 6, 7}; var encoderArgs = new SocketBufferFake(); encoder.Prepare(expected); encoder.Send(encoderArgs); encoderArgs.BytesTransferred = encoderArgs.Count; decoder.ProcessReadBytes(encoderArgs); var ms = (MemoryStream) receivedMessage; var buf = ms.GetBuffer(); expected.Should().BeSubsetOf(buf); ms.Length.Should().Be(expected.Length); }
public void write_a_complete_string_message_directly() { var serializer = new StringSerializer(); var slice = new BufferSlice(new byte[65535], 0, 65535); var msg = "Hello world"; var buffer = new SocketBufferFake(); var sut = new MicroMessageEncoder(serializer, slice); sut.Prepare(msg); sut.Send(buffer); var headerLen = MicroMessageEncoder.FixedHeaderLength + "string".Length; buffer.Buffer[0].Should().Be((byte)headerLen); buffer.Buffer[2].Should().Be(1, "first version"); BitConverter.ToInt32(buffer.Buffer, 3).Should().Be(msg.Length); buffer.Buffer[7].Should().Be((byte)"string".Length); Encoding.ASCII.GetString(buffer.Buffer, 8, "string".Length).Should().Be("string"); Encoding.ASCII.GetString(buffer.Buffer, MicroMessageEncoder.FixedHeaderLength + "string".Length + 2, msg.Length) .Should() .Be(msg); }
public void codec_a_stream() { object receivedMessage = null; var encoderSlice = new BufferSlice(new byte[65535], 0, 65535); var serializer = new DataContractMessageSerializer(); var encoder = new MicroMessageEncoder(serializer, encoderSlice); var decoder = new MicroMessageDecoder(serializer) {MessageReceived = o => receivedMessage = o}; var expected = "Hello world"; var stream = new MemoryStream(Encoding.ASCII.GetBytes(expected)); stream.SetLength(expected.Length); var encoderArgs = new SocketBufferFake(); encoder.Prepare(stream); encoder.Send(encoderArgs); encoderArgs.BytesTransferred = encoderArgs.Count; decoder.ProcessReadBytes(encoderArgs); var reader = new StreamReader((Stream) receivedMessage); var msg = reader.ReadToEnd(); msg.Should().Be(expected); }
public void write_a_complete_string_message_directly() { var contentType = "text/plain;type=System.String"; var serializer = new StringSerializer(); var slice = new BufferSlice(new byte[65535], 0, 65535); var msg = "Hello world"; var buffer = new SocketBufferFake(); var sut = new MicroMessageEncoder(serializer, slice); sut.Prepare(msg); sut.Send(buffer); var headerLen = MicroMessageEncoder.FixedHeaderLength + contentType.Length; BitConverter.ToInt16(buffer.Buffer, 0).Should().Be((short)headerLen); buffer.Buffer[2].Should().Be(1, "first version"); BitConverter.ToInt32(buffer.Buffer, 3).Should().Be(msg.Length); buffer.Buffer[7].Should().Be((byte)contentType.Length); Encoding.ASCII.GetString(buffer.Buffer, 8, contentType.Length).Should().Be(contentType); Encoding.ASCII.GetString(buffer.Buffer, 2 + MicroMessageEncoder.FixedHeaderLength + contentType.Length, msg.Length) .Should() .Be(msg); }
public void partial_send__continue_sending_rest_of_the_buffer_before_doing_anything_else() { var contentType = "text/plain;type=System.String"; var serializer = new StringSerializer(); var slice = new BufferSlice(new byte[65535], 0, 65535); var msg = "Hello world"; var buffer = new SocketBufferFake(); var sut = new MicroMessageEncoder(serializer, slice); sut.Prepare(msg); sut.Send(buffer); sut.OnSendCompleted(10); sut.Send(buffer); buffer.Offset.Should().Be(10); buffer.Count.Should().Be(2+ MicroMessageEncoder.FixedHeaderLength + contentType.Length + msg.Length - 10); }
public void reset_after_each_successful_message() { var contentType = "text/plain;type=System.String"; var serializer = new StringSerializer(); var slice = new BufferSlice(new byte[520], 0, 520); var msg = "Hello world"; var buffer = new SocketBufferFake(); var sut = new MicroMessageEncoder(serializer, slice); sut.Prepare(msg); sut.Send(buffer); sut.OnSendCompleted(13); sut.Send(buffer); sut.OnSendCompleted(2 + MicroMessageEncoder.FixedHeaderLength + contentType.Length + msg.Length - 13); sut.Prepare(msg); sut.Send(buffer); sut.OnSendCompleted(5); sut.Send(buffer); buffer.Offset.Should().Be(5); buffer.Count.Should().Be(2 + MicroMessageEncoder.FixedHeaderLength + contentType.Length + msg.Length - 5); }
public void too_small_buffer_requires_multiple_sends() { var contentType = "text/plain;type=System.String"; var serializer = new StringSerializer(); var slice = new BufferSlice(new byte[520], 0, 520); var msg = "Hello world".PadRight(520); var buffer = new SocketBufferFake(); var sut = new MicroMessageEncoder(serializer, slice); sut.Prepare(msg); sut.Send(buffer); sut.OnSendCompleted(520).Should().BeFalse(); sut.Send(buffer); buffer.Offset.Should().Be(0); // headerlength + fixed header length + content type length + content type - sent in first batch buffer.Count.Should().Be(2 + MicroMessageEncoder.FixedHeaderLength + contentType.Length + msg.Length - 520); }
public void codec_a_custom_type() { object receivedMessage = null; var encoderSlice = new BufferSlice(new byte[65535], 0, 65535); var serializer = new DataContractMessageSerializer(); var encoder = new MicroMessageEncoder(serializer, encoderSlice); var decoder = new MicroMessageDecoder(serializer) { MessageReceived = o => receivedMessage = o }; var expected = new CustomType {Name = "Arne"}; var encoderArgs = new SocketBufferFake(); encoder.Prepare(expected); encoder.Send(encoderArgs); encoderArgs.BytesTransferred = encoderArgs.Count; decoder.ProcessReadBytes(encoderArgs); receivedMessage.Should().BeOfType<CustomType>(); receivedMessage.As<CustomType>().Name.Should().Be(expected.Name); }