static void Main(string[] args) { //var rayIllustrator = new RayIllustrationGenerator(new Scene() { ViewDistance = 30, ViewInclination = 90, CameraAperture = 3.5 }); //rayIllustrator.Process(); //return; int? frameNo = null; if(args.Length == 0) { Console.WriteLine("Gravitational Black Hole Ray Tracer."); Console.WriteLine("A control file name is required as parameter."); } var controller = new ProcessControl(args[0]); while(true) { frameNo = controller.GetNextFrameNo(); if (frameNo == null) { Console.WriteLine("No job to be done, waiting..."); Thread.Sleep(10000); } else { var rayTracer = new RayProcessor( controller.XResolution, controller.YResolution, controller.GetSceneGenerator().GetScene(frameNo.Value, controller.Fps), frameNo.Value, controller.RenderQuality, controller.OutputPath); rayTracer.Process(); controller.CommitFrameNo(frameNo.Value); } } }
static void Main(string[] args) { //var rayIllustrator = new RayIllustrationGenerator(new Scene() { ViewDistance = 30, ViewInclination = 90, CameraAperture = 3.5 }); //rayIllustrator.Process(); //return; int?frameNo = null; if (args.Length == 0) { Console.WriteLine("Gravitational Black Hole Ray Tracer."); Console.WriteLine("A control file name is required as parameter."); } var controller = new ProcessControl(args[0]); while (true) { frameNo = controller.GetNextFrameNo(); if (frameNo == null) { Console.WriteLine("No job to be done, waiting..."); Thread.Sleep(10000); } else { var rayTracer = new RayProcessor( controller.XResolution, controller.YResolution, controller.GetSceneGenerator().GetScene(frameNo.Value, controller.Fps), frameNo.Value, controller.RenderQuality, controller.OutputPath); rayTracer.Process(); controller.CommitFrameNo(frameNo.Value); } } }