public InputIntervalBox(Interval inputInterval) { InitializeComponent(); textLabel.Text = inputInterval.Abbreviation; added = false; interval = inputInterval; }
public void playInterval(Interval intervalToPlay, bool ascending, int rootNote) { }
public void playInterval(Interval intervalToPlay, int rootNote) { }
private void loadIntervalsFromXMLNode(XElement intervalReader) { intervals = new Dictionary<Guid, Interval>(); foreach (XElement currentInterval in intervalReader.Elements("interval") ?? XElement.EmptySequence) { string intervalName = currentInterval.Attribute("name").Value; string intervalAbbreviation = currentInterval.Attribute("abbreviation").Value; string intervalDistanceString = currentInterval.Attribute("distance").Value; int intervalDistance = int.Parse(intervalDistanceString); string intervalIDString = currentInterval.Attribute("id").Value; Guid intervalID = Guid.Parse(intervalIDString); Interval newInterval = new Interval(intervalName, intervalAbbreviation, intervalDistance, intervalID); intervals.Add(intervalID, newInterval); } }