public void Run() { var allStrategies = _strategyFactory.GetAllRobots().ToArray(); var totalTurns = BergerTables.GetRounds(allStrategies.Length); int[] allScores = new int[allStrategies.Length]; Chat.GetUI().Send(string.Empty); var detail = 9 == Chat.GetUI().GetInt("Premi invio per contiunare in modalità rapida oppure 9 per la modalità dettagliata", 0); Chat.GetUI().Strong(" HA INIZIO IL GRANDE TORNEO DEI ROBOT!"); Chat.GetUI().Strong($" Oggi {DateTime.Now:dd MMMM yyyy alle HH:mm}"); Chat.GetUI().Strong($" si giocheranno: {totalTurns} turni"); Chat.GetUI().Strong($" ad incontri da {SingleRounds} partite"); for (int i = 0; i < totalTurns; i++) { Chat.GetUI().Send(string.Empty); Chat.GetUI().Strong(" >>>>>>>> TURNO " + (i + 1) + " <<<<<<<<<"); var games = BergerTables.GetRoundMatches(allStrategies.Length, i); foreach (var game in games) { var homeIndex = game.Home - 1; var visitorIndex = game.Visitor - 1; // Vittorie a Forfait con numero dispari di giocatori if (allStrategies.Length <= visitorIndex) { allScores[homeIndex] += 2; Chat.GetUI().Send(string.Format(" => {0} vince a forfait", allStrategies.ElementAt(homeIndex).Name)); continue; } if (allStrategies.Length <= homeIndex) { allScores[visitorIndex] += 2; // Vittoria a Forfait Chat.GetUI().Send(string.Format(" => {0} vince a forfait", allStrategies.ElementAt(visitorIndex).Name)); continue; } // ----- var homeStrategy = allStrategies.ElementAt(homeIndex); var visitorStrategy = allStrategies.ElementAt(visitorIndex); Chat.Enabled = detail; int partialHome = 0, partialVisitor = 0; for (int j = 0; j < SingleRounds; j++) { var outcome = DoSingleMatch(Chat.GetUI(), j, homeStrategy, visitorStrategy); switch (outcome) { case 0: partialVisitor += 1; partialHome += 1; break; case 1: partialHome += 2; break; case 2: partialVisitor += 2; break; } } var allGamesOutcome = GetOutcome(partialHome, partialVisitor); Chat.Enabled = true; Chat.GetUI().Send(string.Format(" => {0} vs. {1} | {2:####} - {3:####}", homeStrategy.Name.PadRight(15), visitorStrategy.Name.PadRight(15), partialHome, partialVisitor)); switch (allGamesOutcome) { case 0: allScores[homeIndex] += 1; allScores[visitorIndex] += 1; break; case 1: allScores[homeIndex] += 2; break; case 2: allScores[visitorIndex] += 2; break; } } } Chat.GetUI().Send(string.Empty); Chat.GetUI().Strong(" >>>>>>>> CLASSIFICA FINALE <<<<<<<<<"); var scoreChart = new List <Tuple <string, int> >(); for (int i = 0; i < allStrategies.Length; i++) { var s = allStrategies.ElementAt(i); var strategyName = s is IRobotStrategy strategy ? $"{strategy.Name} {strategy.Version} by {strategy.Author}" : s.Name; scoreChart.Add(new Tuple <string, int>(strategyName, allScores.ElementAt(i))); } var orderedChart = scoreChart.OrderByDescending(x => x.Item2); foreach (var tuple in orderedChart) { Chat.GetUI().Send(string.Format(" {0} | {1}", tuple.Item2, tuple.Item1)); } }
public void Run() { var allStrategies = _strategyFactory.GetAllRobots().ToArray(); var totalTurns = BergerTables.GetRounds(allStrategies.Length); int[] allScores = new int[allStrategies.Length]; Chat.GetUI().Strong(" HA INIZIO IL GRANDE TORNEO DEI ROBOT!"); Chat.GetUI().Strong(" Sono previsti: " + totalTurns + " scontri"); for (int i = 0; i < totalTurns; i++) { Chat.GetUI().Strong(" >>>>>>>> TURNO " + (i + 1) + " <<<<<<<<<"); var games = BergerTables.GetRoundMatches(allStrategies.Length, i); foreach (var game in games) { // Vittorie a Forfait con numero dispari di giocatori if (allStrategies.Length <= game.Visitor) { allScores[game.Home] += 2; Chat.GetUI().Strong(string.Format(" => {0} vince a forfait", allStrategies.ElementAt(game.Home))); continue; } if (allStrategies.Length <= game.Home) { allScores[game.Visitor] += 2; // Vittoria a Forfait Chat.GetUI().Strong(string.Format(" => {0} vince a forfait", allStrategies.ElementAt(game.Visitor))); continue; } // ----- var homeStrategy = allStrategies.ElementAt(game.Home); var visitorStrategy = allStrategies.ElementAt(game.Visitor); Chat.GetUI().Strong(string.Format(" => {0} vs. {1}", homeStrategy.Name, visitorStrategy.Name)); int partialHome = 0, partialVisitor = 0; for (int j = 0; j < SingleRounds; j++) { var outcome = DoSingleMatch(Chat.GetUI(), j, homeStrategy, visitorStrategy); switch (outcome) { case 0: partialVisitor += 1; partialHome += 1; break; case 1: partialHome += 2; break; case 2: partialVisitor += 2; break; } } var allGamesOutcome = GetOutcome(partialHome, partialVisitor); Chat.GetUI().Strong(string.Format(" => RISULTATO: {0} ({1}-{2})", allGamesOutcome, partialHome, partialVisitor)); switch (allGamesOutcome) { case 0: allScores[game.Home] += 1; allScores[game.Visitor] += 1; break; case 1: allScores[game.Home] += 2; break; case 2: allScores[game.Visitor] += 2; break; } } } Chat.GetUI().Strong(" >>>>>>>> CLASSIFICA FINALE <<<<<<<<<"); for (int i = 0; i < allStrategies.Length; i++) { Chat.GetUI().Send(string.Format(" {0} | {1}", allScores.ElementAt(i), allStrategies.ElementAt(i).Name)); } }