// Simple button Click event handler to take us to the second page private void Button_Click(object sender, RoutedEventArgs e) { int input = 0; if (thumbstick.IsChecked.HasValue && thumbstick.IsChecked.Value) { input = 1; } else if (buttonPad.IsChecked.HasValue && buttonPad.IsChecked.Value) { input = 2; } else if (gestures.IsChecked.HasValue && gestures.IsChecked.Value) { input = 3; } else { input = 4; } NavigationService.Navigate(GamePage.BuildNavigationUri(input)); }
private void demoGame(object sender, RoutedEventArgs e) { NavigationService.Navigate(GamePage.BuildNavigationUri(0)); }