public DijkstraAnimation(Canvas c) : base() { popped = new Nodes(); pushing = new Nodes(); incomingEdge = new Hashtable(); proposedWeight = new Hashtable(); pq = new BinaryPriorityQueue(Node.sortAscending()); graph = new Graph(); //empty graph until initialized. this.c = c; t = new Thread(new ThreadStart(Run)); }
static void Main() { Canvas c = new Canvas(); c.AddAnimation(new DijkstraAnimation(c)); Application.Run(c); }