示例#1
0
        /// <summary>
        /// Process packet about this channel.
        /// </summary>
        /// <param name="packetType">a packet type (message number)</param>
        /// <param name="packetFragment">a packet image except message number and recipient channel.</param>
        public void ProcessPacket(SSH2PacketType packetType, DataFragment packetFragment)
        {
            if (_state == State.Closed) {
                return; // ignore
            }

            DataFragment dataFragmentArg;
            uint dataTypeCodeArg;

            lock (_stateSync) {
                switch (_state) {
                    case State.InitiatedByServer:
                        break;
                    case State.InitiatedByClient:
                        if (packetType == SSH2PacketType.SSH_MSG_CHANNEL_OPEN_CONFIRMATION) {
                            SSH2DataReader reader = new SSH2DataReader(packetFragment);
                            RemoteChannel = reader.ReadUInt32();
                            _serverWindowSizeLeft = reader.ReadUInt32();
                            _serverMaxPacketSize = reader.ReadUInt32();

                            _state = State.Established;
                            Monitor.PulseAll(_stateSync);   // notifies state change
                            dataFragmentArg = reader.GetRemainingDataView();
                            goto OnEstablished; // do it out of the lock block
                        }
                        if (packetType == SSH2PacketType.SSH_MSG_CHANNEL_OPEN_FAILURE) {
                            SSH2DataReader reader = new SSH2DataReader(packetFragment);
                            uint reasonCode = reader.ReadUInt32();
                            string description = reader.ReadUTF8String();
                            string lang = reader.ReadString();
                            goto RequestFailed; // do it out of the lock block
                        }
                        break;
                    case State.Closing:
                        if (packetType == SSH2PacketType.SSH_MSG_CHANNEL_CLOSE) {
                            goto SetStateClosedByClient;    // do it out of the lock block
                        }
                        break;
                    case State.Established:
                    case State.Ready:
                        if (ProcessPacketSub(packetType, packetFragment) == SubPacketProcessResult.Consumed) {
                            return;
                        }
                        switch (packetType) {
                            case SSH2PacketType.SSH_MSG_CHANNEL_DATA: {
                                    SSH2DataReader reader = new SSH2DataReader(packetFragment);
                                    int len = reader.ReadInt32();
                                    dataFragmentArg = reader.GetRemainingDataView(len);
                                    AdjustWindowSize(len);
                                }
                                goto OnData;    // do it out of the lock block
                            case SSH2PacketType.SSH_MSG_CHANNEL_EXTENDED_DATA: {
                                    SSH2DataReader reader = new SSH2DataReader(packetFragment);
                                    dataTypeCodeArg = reader.ReadUInt32();
                                    int len = reader.ReadInt32();
                                    dataFragmentArg = reader.GetRemainingDataView(len);
                                    AdjustWindowSize(len);
                                }
                                goto OnExtendedData;    // do it out of the lock block
                            case SSH2PacketType.SSH_MSG_CHANNEL_REQUEST: {
                                    SSH2DataReader reader = new SSH2DataReader(packetFragment);
                                    string request = reader.ReadString();
                                    bool wantReply = reader.ReadBool();
                                    if (wantReply) { //we reject unknown requests including keep-alive check
                                        Transmit(
                                            0,
                                            new SSH2Packet(SSH2PacketType.SSH_MSG_CHANNEL_FAILURE)
                                                .WriteUInt32(RemoteChannel)
                                        );
                                    }
                                }
                                break;
                            case SSH2PacketType.SSH_MSG_CHANNEL_EOF:
                                goto OnEOF; // do it out of the lock block
                            case SSH2PacketType.SSH_MSG_CHANNEL_CLOSE:
                                Transmit(
                                    0,
                                    new SSH2Packet(SSH2PacketType.SSH_MSG_CHANNEL_CLOSE)
                                        .WriteUInt32(RemoteChannel)
                                );
                                goto SetStateClosedByServer;    // do it out of the lock block
                            case SSH2PacketType.SSH_MSG_CHANNEL_WINDOW_ADJUST: {
                                    SSH2DataReader reader = new SSH2DataReader(packetFragment);
                                    uint bytesToAdd = reader.ReadUInt32();
                                    // some servers may not send SSH_MSG_CHANNEL_WINDOW_ADJUST.
                                    // it is dangerous to wait this message in send procedure
                                    _serverWindowSizeLeft += bytesToAdd;
                                }
                                goto OnWindowAdjust;
                            case SSH2PacketType.SSH_MSG_CHANNEL_SUCCESS:
                            case SSH2PacketType.SSH_MSG_CHANNEL_FAILURE: {
                                    _channelRequestResult.TrySet(packetType == SSH2PacketType.SSH_MSG_CHANNEL_SUCCESS, 1000);
                                }
                                break;
                            default:
                                goto OnUnhandledPacket;
                        }
                        break;  // case State.Ready
                }
            }

            return;

            OnEstablished:
            _protocolEventManager.Trace(
                "CH[{0}] remoteCH={1} remoteWindowSize={2} remoteMaxPacketSize={3}",
                LocalChannel, RemoteChannel, _serverWindowSizeLeft, _serverMaxPacketSize);
            _handler.OnEstablished(dataFragmentArg);
            OnChannelEstablished();
            return;

            RequestFailed:
            _protocolEventManager.Trace("CH[{0}] request failed", LocalChannel);
            RequestFailed();
            return;

            SetStateClosedByClient:
            _protocolEventManager.Trace("CH[{0}] closed completely", LocalChannel);
            SetStateClosed(false);
            return;

            SetStateClosedByServer:
            _protocolEventManager.Trace("CH[{0}] closed by server", LocalChannel);
            SetStateClosed(true);
            return;

            OnData:
            _handler.OnData(dataFragmentArg);
            return;

            OnExtendedData:
            _handler.OnExtendedData(dataTypeCodeArg, dataFragmentArg);
            return;

            OnEOF:
            _protocolEventManager.Trace("CH[{0}] caught EOF", LocalChannel);
            _handler.OnEOF();
            return;

            OnWindowAdjust:
            _protocolEventManager.Trace(
                "CH[{0}] adjusted remote window size to {1}",
                LocalChannel, _serverWindowSizeLeft);
            return;

            OnUnhandledPacket:
            _handler.OnUnhandledPacket((byte)packetType, packetFragment);
            return;
        }
示例#2
0
 private void ProcessChannelLocalData(ISSHChannelEventReceiver receiver, SSH2PacketType pt, SSH2DataReader re)
 {
     switch (pt) {
         case SSH2PacketType.SSH_MSG_CHANNEL_DATA: {
                 int len = re.ReadInt32();
                 DataFragment frag = re.GetRemainingDataView(len);
                 receiver.OnData(frag.Data, frag.Offset, frag.Length);
             }
             break;
         case SSH2PacketType.SSH_MSG_CHANNEL_EXTENDED_DATA: {
                 int t = re.ReadInt32();
                 byte[] data = re.ReadByteString();
                 receiver.OnExtendedData(t, data);
             }
             break;
         case SSH2PacketType.SSH_MSG_CHANNEL_REQUEST: {
                 string request = re.ReadString();
                 bool reply = re.ReadBool();
                 if (request == "exit-status") {
                     int status = re.ReadInt32();
                 }
                 else if (reply) { //we reject unknown requests including keep-alive check
                     Transmit(
                         0,
                         new SSH2Packet(SSH2PacketType.SSH_MSG_CHANNEL_FAILURE)
                             .WriteInt32(_remoteID)
                     );
                 }
             }
             break;
         case SSH2PacketType.SSH_MSG_CHANNEL_EOF:
             receiver.OnChannelEOF();
             break;
         case SSH2PacketType.SSH_MSG_CHANNEL_CLOSE:
             _connection.ChannelCollection.UnregisterChannelEventReceiver(_localID);
             receiver.OnChannelClosed();
             break;
         case SSH2PacketType.SSH_MSG_CHANNEL_FAILURE: {
                 DataFragment frag = re.GetRemainingDataView();
                 receiver.OnMiscPacket((byte)pt, frag.Data, frag.Offset, frag.Length);
             }
             break;
         default: {
                 DataFragment frag = re.GetRemainingDataView();
                 receiver.OnMiscPacket((byte)pt, frag.Data, frag.Offset, frag.Length);
             }
             Debug.WriteLine("Unknown Packet " + pt);
             break;
     }
 }