void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.MainWindow1 = ((Gramatyczni_Wojownicy.MainWindow)(target)); #line 8 "..\..\MainWindow.xaml" this.MainWindow1.Closing += new System.ComponentModel.CancelEventHandler(this.MainWindow1_Closing); #line default #line hidden return; case 2: this.grid = ((System.Windows.Controls.Grid)(target)); return; case 3: this.playArea = ((System.Windows.Controls.Canvas)(target)); #line 89 "..\..\MainWindow.xaml" this.playArea.MouseMove += new System.Windows.Input.MouseEventHandler(this.PlayArea_MouseMove); #line default #line hidden #line 89 "..\..\MainWindow.xaml" this.playArea.MouseLeave += new System.Windows.Input.MouseEventHandler(this.PlayArea_MouseLeave); #line default #line hidden return; case 4: this.rocket = ((System.Windows.Controls.Viewbox)(target)); #line 94 "..\..\MainWindow.xaml" this.rocket.MouseLeftButtonDown += new System.Windows.Input.MouseButtonEventHandler(this.Rocket_MouseLeftButtonDown); #line default #line hidden return; case 5: this.svg8 = ((System.Windows.Controls.Canvas)(target)); return; case 6: this.layer1 = ((System.Windows.Controls.Canvas)(target)); return; case 7: this.XMLID_1_ = ((System.Windows.Controls.Canvas)(target)); return; case 8: this.rocketFlame = ((System.Windows.Shapes.Path)(target)); return; case 9: this.smallRocketFlame = ((System.Windows.Shapes.Path)(target)); return; case 10: this.XMLID_89_ = ((System.Windows.Shapes.Path)(target)); return; case 11: this.XMLID_88_ = ((System.Windows.Shapes.Path)(target)); return; case 12: this.XMLID_87_ = ((System.Windows.Controls.Canvas)(target)); return; case 13: this.XMLID_25_ = ((System.Windows.Shapes.Path)(target)); return; case 14: this.XMLID_22_ = ((System.Windows.Shapes.Path)(target)); return; case 15: this.XMLID_86_ = ((System.Windows.Shapes.Path)(target)); return; case 16: this.XMLID_85_ = ((System.Windows.Shapes.Path)(target)); return; case 17: this.XMLID_82_ = ((System.Windows.Shapes.Path)(target)); return; case 18: this.XMLID_76_ = ((System.Windows.Controls.Canvas)(target)); return; case 19: this.XMLID_26_ = ((System.Windows.Shapes.Path)(target)); return; case 20: this.XMLID_19_ = ((System.Windows.Shapes.Path)(target)); return; case 21: this.XMLID_70_ = ((System.Windows.Controls.Canvas)(target)); return; case 22: this.XMLID_27_ = ((System.Windows.Shapes.Path)(target)); return; case 23: this.XMLID_16_ = ((System.Windows.Shapes.Path)(target)); return; case 24: this.XMLID_69_ = ((System.Windows.Shapes.Path)(target)); return; case 25: this.XMLID_68_ = ((System.Windows.Shapes.Path)(target)); return; case 26: this.XMLID_67_ = ((System.Windows.Shapes.Path)(target)); return; case 27: this.XMLID_62_ = ((System.Windows.Shapes.Rectangle)(target)); return; case 28: this.XMLID_61_ = ((System.Windows.Shapes.Rectangle)(target)); return; case 29: this.XMLID_48_ = ((System.Windows.Shapes.Rectangle)(target)); return; case 30: this.XMLID_45_ = ((System.Windows.Shapes.Rectangle)(target)); return; case 31: this.rocketPoint = ((System.Windows.Shapes.Ellipse)(target)); return; case 32: this.correctPlanet = ((System.Windows.Controls.Viewbox)(target)); #line 206 "..\..\MainWindow.xaml" this.correctPlanet.MouseEnter += new System.Windows.Input.MouseEventHandler(this.CorrectPlanet_MouseEnter); #line default #line hidden return; case 33: this.planet = ((System.Windows.Controls.Viewbox)(target)); return; case 34: this.svg9 = ((System.Windows.Controls.Canvas)(target)); return; case 35: this.layer3 = ((System.Windows.Controls.Canvas)(target)); return; case 36: this.g3739 = ((System.Windows.Controls.Canvas)(target)); return; case 37: this.g3723 = ((System.Windows.Controls.Canvas)(target)); return; case 38: this.path3713 = ((System.Windows.Shapes.Path)(target)); return; case 39: this.path3715 = ((System.Windows.Shapes.Path)(target)); return; case 40: this.path3717 = ((System.Windows.Shapes.Path)(target)); return; case 41: this.path3719 = ((System.Windows.Shapes.Path)(target)); return; case 42: this.path3721 = ((System.Windows.Shapes.Path)(target)); return; case 43: this.correctLabel = ((System.Windows.Controls.Label)(target)); return; case 44: this.falsePlanet = ((System.Windows.Controls.Viewbox)(target)); #line 261 "..\..\MainWindow.xaml" this.falsePlanet.MouseEnter += new System.Windows.Input.MouseEventHandler(this.FalsePlanet_MouseEnter); #line default #line hidden return; case 45: this.planet1 = ((System.Windows.Controls.Viewbox)(target)); return; case 46: this.svg1 = ((System.Windows.Controls.Canvas)(target)); return; case 47: this.layer2 = ((System.Windows.Controls.Canvas)(target)); return; case 48: this.g1 = ((System.Windows.Controls.Canvas)(target)); return; case 49: this.g2 = ((System.Windows.Controls.Canvas)(target)); return; case 50: this.path1 = ((System.Windows.Shapes.Path)(target)); return; case 51: this.path2 = ((System.Windows.Shapes.Path)(target)); return; case 52: this.path3 = ((System.Windows.Shapes.Path)(target)); return; case 53: this.path4 = ((System.Windows.Shapes.Path)(target)); return; case 54: this.path5 = ((System.Windows.Shapes.Path)(target)); return; case 55: this.falseLabel = ((System.Windows.Controls.Label)(target)); return; case 56: this.rocketExplosion = ((System.Windows.Controls.Viewbox)(target)); return; case 57: this.svg = ((System.Windows.Controls.Canvas)(target)); return; case 58: this.layer4 = ((System.Windows.Controls.Canvas)(target)); return; case 59: this.g100 = ((System.Windows.Controls.Canvas)(target)); return; case 60: this.path83 = ((System.Windows.Shapes.Path)(target)); return; case 61: this.path85 = ((System.Windows.Shapes.Path)(target)); return; case 62: this.wordToDisplayLabel = ((System.Windows.Controls.Label)(target)); return; case 63: this.scoreLabel = ((System.Windows.Controls.Label)(target)); return; case 64: this.loggedUserLabel = ((System.Windows.Controls.Label)(target)); return; case 65: this.helpLabel = ((System.Windows.Controls.Label)(target)); return; case 66: this.logo = ((System.Windows.Controls.Image)(target)); return; case 67: this.help_label = ((System.Windows.Controls.Label)(target)); return; case 68: this.help_label1 = ((System.Windows.Controls.Label)(target)); return; case 69: this.startButton = ((System.Windows.Controls.Label)(target)); #line 362 "..\..\MainWindow.xaml" this.startButton.MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.StartButton_MouseDown); #line default #line hidden #line 362 "..\..\MainWindow.xaml" this.startButton.MouseEnter += new System.Windows.Input.MouseEventHandler(this.Button_MouseEnter); #line default #line hidden #line 362 "..\..\MainWindow.xaml" this.startButton.MouseLeave += new System.Windows.Input.MouseEventHandler(this.Button_MouseLeave); #line default #line hidden return; case 70: this.logInButton = ((System.Windows.Controls.Label)(target)); #line 363 "..\..\MainWindow.xaml" this.logInButton.MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.LogIn_Button_MouseDown); #line default #line hidden #line 363 "..\..\MainWindow.xaml" this.logInButton.MouseEnter += new System.Windows.Input.MouseEventHandler(this.Button_MouseEnter); #line default #line hidden #line 363 "..\..\MainWindow.xaml" this.logInButton.MouseLeave += new System.Windows.Input.MouseEventHandler(this.Button_MouseLeave); #line default #line hidden return; case 71: this.statisticsButton = ((System.Windows.Controls.Label)(target)); #line 364 "..\..\MainWindow.xaml" this.statisticsButton.MouseEnter += new System.Windows.Input.MouseEventHandler(this.Button_MouseEnter); #line default #line hidden #line 364 "..\..\MainWindow.xaml" this.statisticsButton.MouseLeave += new System.Windows.Input.MouseEventHandler(this.Button_MouseLeave); #line default #line hidden #line 364 "..\..\MainWindow.xaml" this.statisticsButton.MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.StatisticsButton_MouseDown); #line default #line hidden return; case 72: this.endGameButton = ((System.Windows.Controls.Label)(target)); #line 365 "..\..\MainWindow.xaml" this.endGameButton.MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.EndGameButton_MouseDown); #line default #line hidden #line 365 "..\..\MainWindow.xaml" this.endGameButton.MouseEnter += new System.Windows.Input.MouseEventHandler(this.Button_MouseEnter); #line default #line hidden #line 365 "..\..\MainWindow.xaml" this.endGameButton.MouseLeave += new System.Windows.Input.MouseEventHandler(this.Button_MouseLeave); #line default #line hidden return; case 73: this.logOutButton = ((System.Windows.Controls.Label)(target)); #line 366 "..\..\MainWindow.xaml" this.logOutButton.MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.LogOutButton_Down); #line default #line hidden #line 366 "..\..\MainWindow.xaml" this.logOutButton.MouseEnter += new System.Windows.Input.MouseEventHandler(this.Button_MouseEnter); #line default #line hidden #line 366 "..\..\MainWindow.xaml" this.logOutButton.MouseLeave += new System.Windows.Input.MouseEventHandler(this.Button_MouseLeave); #line default #line hidden return; case 74: this.howToPlayButton = ((System.Windows.Controls.Label)(target)); #line 367 "..\..\MainWindow.xaml" this.howToPlayButton.MouseDown += new System.Windows.Input.MouseButtonEventHandler(this.HowToPlayButton_MouseDown); #line default #line hidden #line 367 "..\..\MainWindow.xaml" this.howToPlayButton.MouseEnter += new System.Windows.Input.MouseEventHandler(this.Button_MouseEnter); #line default #line hidden #line 367 "..\..\MainWindow.xaml" this.howToPlayButton.MouseLeave += new System.Windows.Input.MouseEventHandler(this.Button_MouseLeave); #line default #line hidden return; } this._contentLoaded = true; }