static void PrintStats(GradeStatistics stats) { WriteLine("Number of Grades", stats.NumberOfGrades); WriteLine("Highest Grade", stats.HighestGrade); WriteLine("Lowest Grade", stats.LowestGrade); WriteLine("Average Grade", stats.Average); WriteLine("Grade", stats.LetterGrade); WriteLine("Comment", PerformanceRating(stats.LetterGrade)); }
public void ComputesLowestGrade() { Grades.GradeBook book = new Grades.GradeBook(); book.AddGrade(10); book.AddGrade(90); Grades.GradeStatistics result = book.ComputeStatistics(); Assert.Equal(10, result.LowestGrade); }
public void ComputesAverageGrade() { Grades.GradeBook book = new Grades.GradeBook(); book.AddGrade(91); book.AddGrade(89.5f); book.AddGrade(75); Grades.GradeStatistics result = book.ComputeStatistics(); Assert.Equal(85.17, result.AverageGrade, 2); }
public override GradeStatistics ComputeStatistics() { Console.WriteLine("original gradebook"); var stats = new GradeStatistics(); stats.MinimumGrade = _grades.Min(); stats.MaximumGrade = _grades.Max(); stats.AverageGrade = _grades.Average(); return stats; }
public GradeStatistics ComputeStatistics() { GradeStatistics stats = new GradeStatistics(); float sum = 0f; foreach (float grade in grades) { stats.HighesetGrade = Math.Max(grade, stats.HighesetGrade); stats.LowestGrade = Math.Min(grade, stats.LowestGrade); sum += grade; } stats.AverageGrade = sum / grades.Count; //.Count for numbers of things in the list return stats; }
public GradeStatistics ComputeStatistics() { GradeStatistics stats = new GradeStatistics(); float sum = 0; foreach (float grade in grades) { stats.HighestGrade = Math.Max(grade, stats.HighestGrade); stats.LowestGrade = Math.Min(grade, stats.LowestGrade); sum += grade; } stats.AverageGrade = sum / grades.Count; return stats; }
public override GradeStatistics ComputeStatistics() { var stats = new GradeStatistics(); var sum = 0f; foreach (float grade in this) { sum += grade; stats.HighestGrade = Math.Max(grade, stats.HighestGrade); stats.LowestGrade = Math.Min(grade, stats.LowestGrade); } stats.Average = sum / this._grades.Count; stats.NumberOfGrades = this._grades.Count; return stats; }
private static void WriteResults(IGradeTracker book) { foreach (float grade in book) { Console.WriteLine(grade); } GradeStatistics stats = book.ComputeStatistics(); Console.WriteLine(book.Name); WriteResult("Average grade", stats.AverageGrade); WriteResult("Highest grade", (int)stats.HighestGrade); WriteResult("Lowest grade", stats.LowestGrade); WriteResult(stats.Description, stats.LetterGrade); }
static void Main(string[] args) { SpeechSynthesizer synth = new SpeechSynthesizer(); synth.Speak("Hello! This is a great book program"); GradeBook gBook = new GradeBook(); gBook.AddGrade(91); gBook.AddGrade(89.5f); gBook.AddGrade(75); GradeStatistics stats = gBook.computeStatistics(); Console.WriteLine("Average Grade is '" + stats.AverageGrade + "'"); Console.WriteLine("Lowest Grade is '" + stats.LowestGrade + "'"); Console.WriteLine("Highest Grade is '" + stats.HighestGrade + "'"); }
public GradeStatistics ComputeStatistics() { GradeStatistics stats = new GradeStatistics(); float sum = 0f; foreach (float el in grades) { sum += el; stats.highestGrade = Math.Max(el, stats.highestGrade); stats.lowestGrade = Math.Min(el, stats.lowestGrade); } stats.averageGrade = sum / grades.Count; return(stats); }
public override GradeStatistics ComputeStatistics() { Console.WriteLine("GradeBook::ComputeStatistics"); GradeStatistics stats = new GradeStatistics(); float sum = 0; foreach (var grade in grades) { stats.HighestGrade = Math.Max(grade, stats.HighestGrade); stats.LowestGrade = Math.Min(grade, stats.LowestGrade); sum += grade; } stats.AverageGrade = sum / grades.Count(); return stats; }
private static void WriteResults(IGradeTracker book) { GradeStatistics stats = book.ComputeStatistics(); // can now use foreach because IGradeTracker inherits from IEnumerable foreach (var grade in book) { Console.WriteLine(grade); } WriteResult("Average", stats.AverageGrade); // C# type cast (int) to change to int value WriteResult("Highest", stats.HighestGrade); WriteResult("Lowest", stats.LowestGrade); WriteResult(stats.Description, stats.LetterGrade); }
static void Main(string[] args) { SpeechSynthesizer speaker = new SpeechSynthesizer(); GradeBook book = new GradeBook(); book.AddGrade(91); book.AddGrade(80.5f); book.AddGrade(60); GradeStatistics stats = book.ComputeStatistics(); Console.WriteLine($"Highest grade = {stats.HighestGrade}"); Console.WriteLine($"Lowest grade = {stats.LowestGrade}"); Console.WriteLine($"Average grade = {stats.AverageGrade}"); }
public GradeStatistics ComputeStatistics() { GradeStatistics stats = new GradeStatistics(); float sum = 0; foreach (float grade in grades) { stats.HighestGrade = Math.Max(grade, stats.HighestGrade); stats.LowestGrade = Math.Min(grade, stats.LowestGrade); sum += grade; } stats.AverageGrade = sum / grades.Count; return(stats); }
public virtual GradeStatistics ComputeStatistics() { Console.WriteLine("GradeBook Compute"); GradeStatistics stats = new GradeStatistics(); float sum = 0f; foreach (float grade in _grades) { stats.HighestGrade = Math.Max(grade, stats.HighestGrade); stats.LowestGrade = Math.Min(grade, stats.LowestGrade); sum += grade; } stats.AverageGrade = sum / _grades.Count; return stats; }
static void Main(string[] args) { var book = new GradeBook(); book.AddGrade(91); book.AddGrade(81.5f); book.AddGrade(77); book.NameChange = new NameChangedDelegate(OnNameChanged); book.Name = "Laney "; Console.WriteLine(book.Name); GradeStatistics stats = book.ComputeStatistics(); Console.WriteLine($"Average : {stats.AvarageGrade}" + $" \r\nHighst : {stats.HighstGrade}" + $"\r\nLowst: {stats.LowesGrade}"); }
public override GradeStatistics ComputeStatistic() { GradeStatistics stats = new GradeStatistics(); float sum = 0; foreach (var grade in _gradesList) { stats.MaxGrade = Math.Max(grade, stats.MaxGrade); stats.MinGrade = Math.Min(grade, stats.MinGrade); sum += grade; } stats.AvgGrade = sum / _gradesList.Count; return(stats); }
public override GradeStatistics ComputeStatistics() { Console.WriteLine("GradeBook::ComputeStatistics"); GradeStatistics stats = new GradeStatistics(); float sum = 0; foreach (float grade in grades) { stats.HighestGrade = Math.Max(grade, stats.HighestGrade); stats.LowestGrade = Math.Min(grade, stats.LowestGrade); sum += grade; } stats.AverageGrade = sum / grades.Count; return(stats); }
static void Main(string[] args) { Gradebook book = new Gradebook(); book.AddGrade(91); book.AddGrade(89.5f); book.AddGrade(75); GradeStatistics stats = book.ComputeStatistics(); Console.WriteLine(stats.AverageGrade); Console.WriteLine(stats.LowestGrade); Console.WriteLine(stats.HighestGade); Console.Read(); }
public override GradeStatistics ComputeStatistics() //constructor { GradeStatistics stats = new GradeStatistics(); // constructor float sum = 0; foreach (float grade in grades) //gia kathe ena grade apo ta grades { stats.HighestGrade = Math.Max(grade, stats.HighestGrade); stats.LowestGrade = Math.Min(grade, stats.LowestGrade); sum += grade; //mesos oros } stats.AverageGrade = sum / grades.Count; return(stats); }
public virtual GradeStatistics ComputeStatistics() { GradeStatistics stats = new GradeStatistics(); float sum = 0; foreach (float grade in grades) { stats.highest = Math.Max(grade, stats.highest); stats.lowest = Math.Min(grade, stats.lowest); sum += grade; } stats.average = sum / grades.Count; return(stats); }
private static void WriteResults(IGradeTracker book) { GradeStatistics stats = book.ComputeStatistics(); foreach (float grade in book) { Console.WriteLine(grade); } WriteResult("Average", stats.AverageGrade); WriteResult("Highest", stats.HighestGrade); WriteResult("Lowest", stats.LowestGrade); WriteResult("Letter Grade", stats.LetterGrade); WriteResult("Description", stats.Description); Console.ReadLine(); }
private static void WriteResults(IGradeTracker book) { GradeStatistics stats = book.ComputeStatistics(); foreach (float grade in book) { Console.WriteLine(grade); } // cw tab tab for console.writeLine(); //Console.WriteLine(book.Name); WriteResult("Average", stats.AverageGrade); WriteResult("Highest", stats.HighestGrade); WriteResult("Lowest", stats.LowestGrade); //WriteResult("Params Example", stats.LowestGrade, 2, 3, 4); WriteResult(stats.Description, stats.LetterGrade); }
static void Main(string[] args) { SpeechSynthesizer synth = new SpeechSynthesizer(); synth.Speak("Hello! I'm going to speak your grades."); GradeBook book = new GradeBook(); //constructor, new kw is invoking a new instance of GradeBook book.AddGrade(91); book.AddGrade(89.5f); //The f instructs to make this a float. book.AddGrade(75); GradeStatistics stats = book.ComputeStatistics(); Console.WriteLine(stats.HighestGrade); // SNIPPET - cw (tab tab) Console.WriteLine(stats.AverageGrade); }
private static void WriteAllResults(IGradeTracker book) { //computing stats on the gradebook GradeStatistics stats = book.ComputeStatistics(); Console.WriteLine("\n"); foreach (float grade in book) { Console.WriteLine(grade); } WriteResults("This is the average grade: ", stats.AverageGrade); WriteResults("This is the highest grade: ", stats.HighestGrade); WriteResults("This is the lowest grade: ", stats.LowestGrade); WriteResults(stats.Description, stats.LetterGrade); }
static void Main(string[] args) { SpeechSynthesizer synth = new SpeechSynthesizer(); synth.Speak("Hello! this is the real life?"); GradeBook book = new GradeBook(); //invoke the constructor to make a new Gradebook object book.AddGrade(91); book.AddGrade(89.5f); // apply an 'f' to show that it's a floating point number book.AddGrade(75); GradeStatistics stats = book.ComputeStatistics(); Console.WriteLine(stats.AverageGrade); Console.WriteLine(stats.HighestGrade); Console.WriteLine(stats.LowestGrade); }
public GradeStatistics ComputeStatistics() { GradeStatistics stats = new GradeStatistics(); // Represents all the grades in the GradeBook float sum = 0; foreach (float grade in grades) { // Will execute once for each grade in the grades collection stats.HighestGrade = Math.Max(grade, stats.HighestGrade); stats.LowestGrade = Math.Min(grade, stats.LowestGrade); sum += grade; // Same as sum = sum + grade; } stats.AverageGrade = sum / grades.Count; return(stats); }
public override GradeStatistics ComputeStatistics()//i creatde this method as virtual bc i want to use this in throwawaygradebook class. { Console.WriteLine("GradeBook:GradeTrackers Gradebook"); GradeStatistics statistics = new GradeStatistics(); float sum = 0; statistics.LowestGrade = float.MaxValue; foreach (float grade in grades) { sum = sum + grade; statistics.HighestGrade = Math.Max(grade, statistics.HighestGrade); statistics.LowestGrade = Math.Min(grade, statistics.LowestGrade); } statistics.AverageGrade = sum / grades.Count; return(statistics); }
private static void WriteResults(IGradeTracker book) { GradeStatistics stats = book.ComputeStatistic(); book.AddGrade(6.5f); foreach (var grade in book) { Console.WriteLine(grade); } WriteResult("Highest grade", (int)stats.MaxGrade); WriteResult("Average grade", stats.AvgGrade); WriteResult("Lowest grade", stats.MinGrade); WriteResult("Your letter Grade is ", stats.LetterGrade); WriteResult("And it is ", stats.LetterGradeDescription); }
public override GradeStatistics ComputeStatistics() //"virtual" to invoke polymorphism (GradeBook/ThrowAwayGradeBook); replace with "override" for abstract method { Console.WriteLine("GradeBook::ComputeStatistics"); //Simple debug to ensure going through of the GradeBook:ComputeStatistics method GradeStatistics stats = new GradeStatistics(); float sum = 0; foreach (float grade in grades) { stats.HighestGrade = Math.Max(grade, stats.HighestGrade); stats.LowestGrade = Math.Min(grade, stats.LowestGrade); sum += grade; } stats.AverageGrade = sum / grades.Count; return(stats); }
public override GradeStatistics ComputeStatistics() // When i implement ComputeStatistics() in Gradebook.cs if i want this method to provide an implementation for an abstract method in my base class, i have to remove virtual and use override. { Console.WriteLine("GradeBook::ComputeStatics"); GradeStatistics stats = new GradeStatistics(); float sum = 0; foreach (float grade in grades) { stats.HighestGrade = Math.Max(grade, stats.HighestGrade); // It uses a range hence why there are 2 arguments for max/min stats.LowestGrade = Math.Min(grade, stats.LowestGrade); // It uses a range hence why there are 2 arguments for max/min sum += grade; } stats.AverageGrade = sum / grades.Count; //If there is no grades it will divide by 0, which will create runtime error return(stats); }
public GradeStatistics ComputeStatistics() /* if a method returns a type, you have to prefix it with the type, eg in this case it is type 'GradeStatistics', otherwise it is void */ { GradeStatistics stats = new GradeStatistics(); stats.HighestGrade = 0; float sum = 0f; foreach (float grade in grades) { stats.HighestGrade = Math.Max(grade, stats.HighestGrade); // Math class's max static method gives you the larger value of the two provided arguments, which is reassigned to lowest value stats.LowestGrade = Math.Min(grade, stats.LowestGrade); // As with above but with lowest sum += grade; } stats.AverageGrade = sum / grades.Count; return(stats); }
public GradeStatistics ComputeStatistics() { GradeStatistics stats = new GradeStatistics(); //This code is for allocate memory but Dependency. float sum = 0; foreach (float grade in grades) { stats.HighestGrade = Math.Max(grade, stats.HighestGrade); stats.LowestGrade = Math.Min(grade, stats.LowestGrade); sum += grade; } stats.AverageGrade = sum / grades.Count; return(stats); }
public GradeStatistics ComputeStatistics() { GradeStatistics stats = new GradeStatistics(); float sum = 0; foreach (float nota in notas) { sum += nota; stats.highestGrade = Math.Max(nota, stats.highestGrade); stats.lowestGrade = Math.Min(nota, stats.lowestGrade); } stats.averageGrade = sum / notas.Count; return(stats); }
static void Main(string[] args) { SpeechSynthesizer synth = new SpeechSynthesizer(); synth.Speak("Hello! This is the grade book program"); GradeBook book = new GradeBook(); book.AddGrade(91); book.AddGrade(89.5f); book.AddGrade(75); GradeStatistics stats = book.ComputeStatistics(); Console.WriteLine(stats.AverageGrade); Console.WriteLine(stats.HighestGrade); Console.WriteLine(stats.LowestGrade); }
static void Main(string[] args) { SpeechSynthesizer synth = new SpeechSynthesizer(); synth.Speak("Hello!, this is the grade book program"); GradeBook book = new GradeBook(); // book.NameChanged = new NameChangedDelegate(OnNameChanged); //book.NameChanged = new NameChangedDelegate(OnNameChanged2); book.NameChanged += new NameChangedDelegate(OnNameChanged); // book.NameChanged += new NameChangedDelegate(OnNameChanged2); //book.NameChanged = null; try { Console.WriteLine("Enter a name"); book.Name = Console.ReadLine(); } catch (ArgumentException ex) { Console.WriteLine(ex.Message); } //book.Name = "Kumar's Grade Book"; //book.Name = "Kumar' Grade Book"; book.AddGrade(91); book.AddGrade(89.5f); book.AddGrade(75); book.WriteGrades(Console.Out); GradeStatistics stats = book.ComputeStatistics(); ////book.LowestGrade(); WriteResult("Average", stats.AverageGrade); WriteResult("Highest Grade", (int)stats.HighestGrade); WriteResult("Lowest Grade", stats.LowestGrade); WriteResult(stats.Description, stats.LetterGrade); Console.ReadLine(); }
// Method for computing statistics. // Returns an instance of the GradeStatistics class public override GradeStatistics ComputeStatistics() { Console.WriteLine("GradeBook::ComputeStatistics"); // Instantiate the GradeStatistics object that will be returned GradeStatistics stats = new GradeStatistics(); float sum = 0; foreach (var grade in grades) { sum += grade; stats.HighestGrade = Math.Max(grade, stats.HighestGrade); stats.LowestGrade = Math.Min(grade, stats.LowestGrade); } stats.AverageGrade = sum / grades.Count; return stats; }
public override GradeStatistics ComputeStatistics() { Console.WriteLine("GradeBook Compute"); GradeStatistics stats = new GradeStatistics(); // Instantiate an Object stats float sum = 0f; foreach (float grade in grades) { stats.HighestGrade = Math.Max(grade,stats.HighestGrade); stats.LowestGrade = Math.Min(grade,stats.LowestGrade); sum = sum + grade; } //The calculation is it the Lowest grade if so throw it away stats.AverageGrade = sum / grades.Count; //formula return stats; }
private static void WriteResults(IGradeTracker book) { //Instantiate GradeStatistics object GradeStatistics stats = book.ComputeStatistics(); foreach (float grade in book) //polymorphism example using IEnumerator { Console.WriteLine(grade); } //Write grades to console book.WriteGrades(Console.Out); WriteResult("Average", stats.AverageGrade); WriteResult("Highest", stats.HighestGrade); WriteResult("Lowest", stats.LowestGrade); WriteResult(stats.Description, stats.LetterGrade); }
//return a GradeStatistics object when running this method public GradeStatistics ComputeStatistics() { //instantiate new gradestatistics object called stats GradeStatistics stats = new GradeStatistics(); float sum = 0f; //for each grade in the grades list... foreach(float grade in grades) { //Math.Max compares two value and returns highest stats.HighestGrade = Math.Max(grade, stats.HighestGrade); //Math.Min compares two values and returns lowest stats.LowestGrade = Math.Min(grade, stats.LowestGrade); sum += grade; } //define AverageGrade property of stats object stats.AverageGrade = sum / grades.Count; // divide by 0? return stats; }
public GradeStatistics ComputeStatistics() { GradeStatistics stats = new GradeStatistics(); //Do calculations float sum = 0f; foreach (float grade in grades) { //if (grade > stats.HighestGrade) //{stats.HighestGrade = grade;} //else if(grade < stats.LowestGrade) //{ stats.LowestGrade = grade;} stats.HighestGrade = Math.Max(grade, stats.HighestGrade); stats.LowestGrade = Math.Min(grade, stats.LowestGrade); sum += grade; } if (grades.Count > 0) { stats.AverageGrade = sum / grades.Count; } return stats; // throw new NotImplementedException(); }