internal bool IsCaptureAvailable() => VideoManager.VideoManager_IsCaptureAvailableResponse_GetIsCaptureAvailable(base.SelfPtr());
protected override void CallDispose(HandleRef selfPointer) { VideoManager.VideoManager_IsCaptureAvailableResponse_Dispose(selfPointer); }
internal CommonErrorStatus.ResponseStatus GetStatus() => VideoManager.VideoManager_IsCaptureAvailableResponse_GetStatus(base.SelfPtr());
internal NativeVideoClient(GooglePlayGames.Native.PInvoke.VideoManager manager) { mManager = Misc.CheckNotNull(manager); }
internal NativeVideoCaptureState GetData() => NativeVideoCaptureState.FromPointer(VideoManager.VideoManager_GetCaptureStateResponse_GetVideoCaptureState(base.SelfPtr()));
protected override void CallDispose(HandleRef selfPointer) { VideoManager.VideoManager_GetCaptureStateResponse_Dispose(base.SelfPtr()); }
internal CommonErrorStatus.ResponseStatus GetStatus() => VideoManager.VideoManager_GetCaptureCapabilitiesResponse_GetStatus(base.SelfPtr());
internal NativeVideoCapabilities GetData() => NativeVideoCapabilities.FromPointer(VideoManager.VideoManager_GetCaptureCapabilitiesResponse_GetVideoCapabilities(base.SelfPtr()));