public void CreateQuickMatch(uint minOpponents, uint maxOpponents, uint variant, ulong exclusiveBitmask, Action <bool, GooglePlayGames.BasicApi.Multiplayer.TurnBasedMatch> callback)
 {
     callback = Callbacks.AsOnGameThreadCallback <bool, GooglePlayGames.BasicApi.Multiplayer.TurnBasedMatch>(callback);
     using (GooglePlayGames.Native.PInvoke.TurnBasedMatchConfigBuilder matchConfigBuilder = GooglePlayGames.Native.PInvoke.TurnBasedMatchConfigBuilder.Create())
     {
         matchConfigBuilder.SetVariant(variant).SetMinimumAutomatchingPlayers(minOpponents).SetMaximumAutomatchingPlayers(maxOpponents).SetExclusiveBitMask(exclusiveBitmask);
         using (GooglePlayGames.Native.PInvoke.TurnBasedMatchConfig config = matchConfigBuilder.Build())
             this.mTurnBasedManager.CreateMatch(config, this.BridgeMatchToUserCallback((Action <GooglePlayGames.BasicApi.UIStatus, GooglePlayGames.BasicApi.Multiplayer.TurnBasedMatch>)((status, match) => callback(status == GooglePlayGames.BasicApi.UIStatus.Valid, match))));
     }
 }
 public void CreateWithInvitationScreen(uint minOpponents, uint maxOpponents, uint variant, Action <UIStatus, GooglePlayGames.BasicApi.Multiplayer.TurnBasedMatch> callback)
 {
     callback = Callbacks.AsOnGameThreadCallback(callback);
     mTurnBasedManager.ShowPlayerSelectUI(minOpponents, maxOpponents, true, delegate(PlayerSelectUIResponse result)
     {
         if (result.Status() != CommonErrorStatus.UIStatus.VALID)
         {
             callback((UIStatus)result.Status(), null);
         }
         else
         {
             using (GooglePlayGames.Native.PInvoke.TurnBasedMatchConfigBuilder turnBasedMatchConfigBuilder = GooglePlayGames.Native.PInvoke.TurnBasedMatchConfigBuilder.Create())
             {
                 turnBasedMatchConfigBuilder.PopulateFromUIResponse(result).SetVariant(variant);
                 using (GooglePlayGames.Native.PInvoke.TurnBasedMatchConfig config = turnBasedMatchConfigBuilder.Build())
                 {
                     mTurnBasedManager.CreateMatch(config, BridgeMatchToUserCallback(callback));
                 }
             }
         }
     });
 }