internal void CreateRoom(RealtimeRoomConfig config, RealTimeEventListenerHelper helper, Action <RealtimeManager.RealTimeRoomResponse> callback) { RealTimeMultiplayerManager.RealTimeMultiplayerManager_CreateRealTimeRoom(this.mGameServices.AsHandle(), config.AsPointer(), helper.AsPointer(), new RealTimeMultiplayerManager.RealTimeRoomCallback(RealtimeManager.InternalRealTimeRoomCallback), RealtimeManager.ToCallbackPointer(callback)); }
internal void AcceptInvitation(MultiplayerInvitation invitation, RealTimeEventListenerHelper listener, Action <RealtimeManager.RealTimeRoomResponse> callback) { RealTimeMultiplayerManager.RealTimeMultiplayerManager_AcceptInvitation(this.mGameServices.AsHandle(), invitation.AsPointer(), listener.AsPointer(), new RealTimeMultiplayerManager.RealTimeRoomCallback(RealtimeManager.InternalRealTimeRoomCallback), RealtimeManager.ToCallbackPointer(callback)); }