示例#1
0
 private static void OpenBuildSettings()
 {
     PlayInstantBuildSettingsWindow.ShowWindow();
 }
示例#2
0
 private void OnDestroy()
 {
     _windowInstance = null;
 }
示例#3
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        private void OnGUI()
        {
            // Edge case that takes place when the plugin code gets re-compiled while this window is open.
            if (_windowInstance == null)
            {
                _windowInstance = this;
            }

            var descriptionTextStyle = new GUIStyle(GUI.skin.label)
            {
                fontStyle = FontStyle.Italic,
                wordWrap  = true
            };

            EditorGUILayout.Space();
            EditorGUILayout.BeginHorizontal();
            EditorGUILayout.LabelField("Android Build Type", EditorStyles.boldLabel, GUILayout.Width(FieldWidth));
            var index = EditorGUILayout.Popup(_isInstant ? 1 : 0, PlatformOptions);

            _isInstant = index == 1;
            EditorGUILayout.EndHorizontal();
            EditorGUILayout.Space();

            if (_isInstant)
            {
                var packageName = PlayerSettings.GetApplicationIdentifier(BuildTargetGroup.Android) ?? "package-name";
                EditorGUILayout.LabelField(
                    "Users can try instant apps in the Play Store by clicking the \"Try Now\" button. " +
                    "Instant apps can also be launched using the following Launch API URL:",
                    descriptionTextStyle);
                EditorGUILayout.SelectableLabel(
                    string.Format("https://play.google.com/store/apps/details?id={0}&launch=true", packageName),
                    descriptionTextStyle);
            }
            else
            {
                EditorGUILayout.LabelField(
                    "The \"Installed\" build type is used when creating a traditional installable APK. " +
                    "Select \"Instant\" to enable building a Google Play Instant APK or app bundle.",
                    descriptionTextStyle);
                EditorGUILayout.Space();
                EditorGUILayout.Space();
            }

            // Disable the Save button unless one of the fields has changed.
            GUI.enabled = IsAnyFieldChanged();

            if (GUILayout.Button("Save"))
            {
                if (_isInstant)
                {
                    SelectPlatformInstant();
                }
                else
                {
                    SelectPlatformInstalled();
                }
            }

            GUI.enabled = true;
        }
示例#4
0
 /// <summary>
 /// Displays this window, creating it if necessary.
 /// </summary>
 public static void ShowWindow()
 {
     _windowInstance         = GetWindow <PlayInstantBuildSettingsWindow>(true, WindowTitle);
     _windowInstance.minSize = new Vector2(WindowMinWidth, WindowMinHeight);
 }