public GogGameController(Game game, GogLibrary library, GogLibrarySettings settings, IPlayniteAPI api) : base(game) { this.settings = settings; this.library = library; this.api = api; }
public GogLibrary(IPlayniteAPI api) : base(api) { LibrarySettings = new GogLibrarySettings(this, api); }
public GogLibrary(IPlayniteAPI api) { playniteApi = api; LibrarySettings = new GogLibrarySettings(this, api); LibraryIcon = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), @"Resources\gogicon.png"); }