public void SetAddressBox(Godot.TextEdit box) { if (addressBox != null) { addressBox.QueueFree(); } addressBox = box; AddChild(box); }
public void SetNameBox(Godot.TextEdit box) { if (nameBox != null) { nameBox.QueueFree(); } nameBox = box; AddChild(box); }
public void SetComposeBox(Godot.TextEdit box) { if (composeBox != null) { composeBox.QueueFree(); } composeBox = box; AddChild(box); }
public void SetMessageBox(Godot.TextEdit box) { if (messageBox != null) { messageBox.QueueFree(); } messageBox = box; box.SetReadonly(true); AddChild(box); }
public void SetPlayersBox(Godot.TextEdit box) { if (playersBox != null) { playersBox.QueueFree(); } addressBox = box; if (box != null) { AddChild(box); } }