public GodotVector3 Snapped(GodotVector3 by) { return(new GodotVector3(GodotMathf.Stepify(x, by.x), GodotMathf.Stepify(y, by.y), GodotMathf.Stepify(z, by.z))); }
public GodotVector2 Snapped(GodotVector2 by) { return(new GodotVector2(GodotMathf.Stepify(x, by.x), GodotMathf.Stepify(y, by.y))); }