private void btnMG_Click(object sender, EventArgs e) { frmUnitInfo info = new frmUnitInfo(new Klassen.BB3_Metallgebiss()); info.ShowDialog(); }
private void btnWL_Click(object sender, EventArgs e) { frmUnitInfo info = new frmUnitInfo(new Klassen.Waldläufer()); info.ShowDialog(); }
private void btnST_Click(object sender, EventArgs e) { frmUnitInfo info = new frmUnitInfo(new Klassen.BB1_Stinktier()); info.ShowDialog(); }
private void btmInfoGeneral_Click(object sender, EventArgs e) { frmUnitInfo info = new frmUnitInfo(new Klassen.Genral()); info.ShowDialog(); }
private void btnRB_Click(object sender, EventArgs e) { frmUnitInfo info = new frmUnitInfo(new Klassen.Raufbold()); info.ShowDialog(); }
private void btmInfoReiterei_Click(object sender, EventArgs e) { frmUnitInfo info = new frmUnitInfo(new Klassen.Kavallerie()); info.ShowDialog(); }
private void btmInfoArmbrustschütze_Click(object sender, EventArgs e) { frmUnitInfo info = new frmUnitInfo(new Klassen.Armbrustschütze()); info.ShowDialog(); }
private void btnWH_Click(object sender, EventArgs e) { frmUnitInfo info = new frmUnitInfo(new Klassen.Wachhund()); info.ShowDialog(); }
private void btmInfoKononiere_Click(object sender, EventArgs e) { frmUnitInfo info = new frmUnitInfo(new Klassen.Kanonier()); info.ShowDialog(); }
private void btmInfoElitesoldat_Click(object sender, EventArgs e) { frmUnitInfo info = new frmUnitInfo(new Klassen.Elitesoldat()); info.ShowDialog(); }
private void btmInfoMilitz_Click(object sender, EventArgs e) { frmUnitInfo info = new frmUnitInfo(new Klassen.Militz()); info.ShowDialog(); }
private void btnSW_Click(object sender, EventArgs e) { frmUnitInfo info = new frmUnitInfo(new Klassen.Steinwerfer()); info.ShowDialog(); }
private void btnEB_Click(object sender, EventArgs e) { frmUnitInfo info = new frmUnitInfo(new Klassen.BB2_Einäugiger_Bert()); info.ShowDialog(); }
private void btnCK_Click(object sender, EventArgs e) { frmUnitInfo info = new frmUnitInfo(new Klassen.BB4_Chuck()); info.ShowDialog(); }
private void btnDWW_Click(object sender, EventArgs e) { frmUnitInfo info = new frmUnitInfo(new Klassen.BB5_Die_wilde_Waltraud()); info.ShowDialog(); }
private void btmInfoRekrut_Click(object sender, EventArgs e) { frmUnitInfo info = new frmUnitInfo(new Klassen.Rekrut()); info.ShowDialog(); }