public static void RGB2HSL(RGB rgb, HSL hsl) { double num = ((double)rgb.Red) / 255.0; double num2 = ((double)rgb.Green) / 255.0; double num3 = ((double)rgb.Blue) / 255.0; double num4 = Math.Min(Math.Min(num, num2), num3); double num5 = Math.Max(Math.Max(num, num2), num3); double num6 = num5 - num4; hsl.Luminance = (num5 + num4) / 2.0; if (num6 == 0.0) { hsl.Hue = 0; hsl.Saturation = 0.0; } else { double num10; hsl.Saturation = (hsl.Luminance < 0.5) ? (num6 / (num5 + num4)) : (num6 / ((2.0 - num5) - num4)); double num7 = (((num5 - num) / 6.0) + (num6 / 2.0)) / num6; double num8 = (((num5 - num2) / 6.0) + (num6 / 2.0)) / num6; double num9 = (((num5 - num3) / 6.0) + (num6 / 2.0)) / num6; if (num == num5) { num10 = num9 - num8; } else if (num2 == num5) { num10 = (0.33333333333333331 + num7) - num9; } else { num10 = (0.66666666666666663 + num8) - num7; } if (num10 < 0.0) { num10++; } if (num10 > 1.0) { num10--; } hsl.Hue = (int)(num10 * 360.0); } }
public static void HSL2RGB(HSL hsl, RGB rgb) { if (hsl.Saturation == 0.0) { rgb.Red = rgb.Green = rgb.Blue = (byte)(hsl.Luminance * 255.0); } else { double vH = ((double)hsl.Hue) / 360.0; double num2 = (hsl.Luminance < 0.5) ? (hsl.Luminance * (1.0 + hsl.Saturation)) : ((hsl.Luminance + hsl.Saturation) - (hsl.Luminance * hsl.Saturation)); double num = (2.0 * hsl.Luminance) - num2; rgb.Red = (byte)(255.0 * Hue2RGB(num, num2, vH + 0.33333333333333331)); rgb.Green = (byte)(255.0 * Hue2RGB(num, num2, vH)); rgb.Blue = (byte)(255.0 * Hue2RGB(num, num2, vH - 0.33333333333333331)); } }
public unsafe Bitmap Apply(Bitmap srcImg) { if (srcImg.PixelFormat != PixelFormat.Format24bppRgb) { throw new ArgumentException(); } int width = srcImg.Width; int height = srcImg.Height; BitmapData bitmapdata = srcImg.LockBits(new Rectangle(0, 0, width, height), ImageLockMode.ReadOnly, PixelFormat.Format24bppRgb); Bitmap bitmap = new Bitmap(width, height, PixelFormat.Format24bppRgb); BitmapData data2 = bitmap.LockBits(new Rectangle(0, 0, width, height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb); RGB rgb = new RGB(); HSL hsl = new HSL(); int num3 = bitmapdata.Stride - (width * 3); byte* numPtr = (byte*) bitmapdata.Scan0.ToPointer(); byte* numPtr2 = (byte*) data2.Scan0.ToPointer(); for (int i = 0; i < height; i++) { int num5 = 0; while (num5 < width) { rgb.Red = numPtr[2]; rgb.Green = numPtr[1]; rgb.Blue = numPtr[0]; GodLesZ.Library.Imaging.ColorConverter.RGB2HSL(rgb, hsl); hsl.Hue = this.hue; GodLesZ.Library.Imaging.ColorConverter.HSL2RGB(hsl, rgb); numPtr2[2] = rgb.Red; numPtr2[1] = rgb.Green; numPtr2[0] = rgb.Blue; num5++; numPtr += 3; numPtr2 += 3; } numPtr += num3; numPtr2 += num3; } bitmap.UnlockBits(data2); srcImg.UnlockBits(bitmapdata); return bitmap; }
public unsafe ImageStatistics(Bitmap image, bool collectHSL) { int width = image.Width; int height = image.Height; this.pixels = width * height; if (this.grayscale = image.PixelFormat == PixelFormat.Format8bppIndexed) { BitmapData bitmapdata = image.LockBits(new Rectangle(0, 0, width, height), ImageLockMode.ReadOnly, PixelFormat.Format8bppIndexed); int[] values = new int[0x100]; int num3 = bitmapdata.Stride - width; byte* numPtr = (byte*)bitmapdata.Scan0.ToPointer(); for (int i = 0; i < height; i++) { int num5 = 0; while (num5 < width) { values[numPtr[0]]++; num5++; numPtr++; } numPtr += num3; } image.UnlockBits(bitmapdata); this.gray = new Histogram(values); } else { BitmapData data2 = image.LockBits(new Rectangle(0, 0, width, height), ImageLockMode.ReadOnly, PixelFormat.Format24bppRgb); int[] numArray2 = new int[0x100]; int[] numArray3 = new int[0x100]; int[] numArray4 = new int[0x100]; int[] numArray5 = new int[0x100]; int[] numArray6 = new int[0x100]; RGB rgb = new RGB(); HSL hsl = new HSL(); int num6 = data2.Stride - (width * 3); byte* numPtr2 = (byte*)data2.Scan0.ToPointer(); for (int j = 0; j < height; j++) { int num8 = 0; while (num8 < width) { numArray2[numPtr2[2]]++; numArray3[numPtr2[1]]++; numArray4[numPtr2[0]]++; if (collectHSL) { rgb.Red = numPtr2[2]; rgb.Green = numPtr2[1]; rgb.Blue = numPtr2[0]; if (collectHSL) { GodLesZ.Library.Imaging.ColorConverter.RGB2HSL(rgb, hsl); numArray5[(int)(hsl.Saturation * 255.0)]++; numArray6[(int)(hsl.Luminance * 255.0)]++; } } num8++; numPtr2 += 3; } numPtr2 += num6; } image.UnlockBits(data2); this.red = new Histogram(numArray2); this.green = new Histogram(numArray3); this.blue = new Histogram(numArray4); if (collectHSL) { this.saturation = new HistogramD(numArray5, new RangeD(0.0, 1.0)); this.luminance = new HistogramD(numArray6, new RangeD(0.0, 1.0)); } } }
public unsafe Bitmap Apply(Bitmap srcImg) { if (srcImg.PixelFormat != PixelFormat.Format24bppRgb) { throw new ArgumentException(); } int width = srcImg.Width; int height = srcImg.Height; BitmapData bitmapdata = srcImg.LockBits(new Rectangle(0, 0, width, height), ImageLockMode.ReadOnly, PixelFormat.Format24bppRgb); Bitmap bitmap = new Bitmap(width, height, PixelFormat.Format24bppRgb); BitmapData data2 = bitmap.LockBits(new Rectangle(0, 0, width, height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb); RGB rgb = new RGB(); HSL hsl = new HSL(); int num3 = bitmapdata.Stride - (width * 3); double num4 = 0.0; double num5 = 0.0; double num6 = 0.0; double num7 = 0.0; if (this.inLuminance.Max != this.inLuminance.Min) { num4 = (this.outLuminance.Max - this.outLuminance.Min) / (this.inLuminance.Max - this.inLuminance.Min); num5 = this.outLuminance.Min - (num4 * this.inLuminance.Min); } if (this.inSaturation.Max != this.inSaturation.Min) { num6 = (this.outSaturation.Max - this.outSaturation.Min) / (this.inSaturation.Max - this.inSaturation.Min); num7 = this.outSaturation.Min - (num6 * this.inSaturation.Min); } byte* numPtr = (byte*) bitmapdata.Scan0.ToPointer(); byte* numPtr2 = (byte*) data2.Scan0.ToPointer(); for (int i = 0; i < height; i++) { int num9 = 0; while (num9 < width) { rgb.Red = numPtr[2]; rgb.Green = numPtr[1]; rgb.Blue = numPtr[0]; GodLesZ.Library.Imaging.ColorConverter.RGB2HSL(rgb, hsl); if (hsl.Luminance >= this.inLuminance.Max) { hsl.Luminance = this.outLuminance.Max; } else if (hsl.Luminance <= this.inLuminance.Min) { hsl.Luminance = this.outLuminance.Min; } else { hsl.Luminance = (num4 * hsl.Luminance) + num5; } if (hsl.Saturation >= this.inSaturation.Max) { hsl.Saturation = this.outSaturation.Max; } else if (hsl.Saturation <= this.inSaturation.Min) { hsl.Saturation = this.outSaturation.Min; } else { hsl.Saturation = (num6 * hsl.Saturation) + num7; } GodLesZ.Library.Imaging.ColorConverter.HSL2RGB(hsl, rgb); numPtr2[2] = rgb.Red; numPtr2[1] = rgb.Green; numPtr2[0] = rgb.Blue; num9++; numPtr += 3; numPtr2 += 3; } numPtr += num3; numPtr2 += num3; } bitmap.UnlockBits(data2); srcImg.UnlockBits(bitmapdata); return bitmap; }
public unsafe ImageStatistics(Bitmap image, bool collectHSL) { int width = image.Width; int height = image.Height; this.pixels = width * height; if (this.grayscale = image.PixelFormat == PixelFormat.Format8bppIndexed) { BitmapData bitmapdata = image.LockBits(new Rectangle(0, 0, width, height), ImageLockMode.ReadOnly, PixelFormat.Format8bppIndexed); int[] values = new int[0x100]; int num3 = bitmapdata.Stride - width; byte * numPtr = (byte *)bitmapdata.Scan0.ToPointer(); for (int i = 0; i < height; i++) { int num5 = 0; while (num5 < width) { values[numPtr[0]]++; num5++; numPtr++; } numPtr += num3; } image.UnlockBits(bitmapdata); this.gray = new Histogram(values); } else { BitmapData data2 = image.LockBits(new Rectangle(0, 0, width, height), ImageLockMode.ReadOnly, PixelFormat.Format24bppRgb); int[] numArray2 = new int[0x100]; int[] numArray3 = new int[0x100]; int[] numArray4 = new int[0x100]; int[] numArray5 = new int[0x100]; int[] numArray6 = new int[0x100]; RGB rgb = new RGB(); HSL hsl = new HSL(); int num6 = data2.Stride - (width * 3); byte * numPtr2 = (byte *)data2.Scan0.ToPointer(); for (int j = 0; j < height; j++) { int num8 = 0; while (num8 < width) { numArray2[numPtr2[2]]++; numArray3[numPtr2[1]]++; numArray4[numPtr2[0]]++; if (collectHSL) { rgb.Red = numPtr2[2]; rgb.Green = numPtr2[1]; rgb.Blue = numPtr2[0]; if (collectHSL) { GodLesZ.Library.Imaging.ColorConverter.RGB2HSL(rgb, hsl); numArray5[(int)(hsl.Saturation * 255.0)]++; numArray6[(int)(hsl.Luminance * 255.0)]++; } } num8++; numPtr2 += 3; } numPtr2 += num6; } image.UnlockBits(data2); this.red = new Histogram(numArray2); this.green = new Histogram(numArray3); this.blue = new Histogram(numArray4); if (collectHSL) { this.saturation = new HistogramD(numArray5, new RangeD(0.0, 1.0)); this.luminance = new HistogramD(numArray6, new RangeD(0.0, 1.0)); } } }
public unsafe Bitmap Apply(Bitmap srcImg) { if (srcImg.PixelFormat != PixelFormat.Format24bppRgb) { throw new ArgumentException(); } int width = srcImg.Width; int height = srcImg.Height; BitmapData bitmapdata = srcImg.LockBits(new Rectangle(0, 0, width, height), ImageLockMode.ReadOnly, PixelFormat.Format24bppRgb); Bitmap bitmap = new Bitmap(width, height, PixelFormat.Format24bppRgb); BitmapData data2 = bitmap.LockBits(new Rectangle(0, 0, width, height), ImageLockMode.ReadWrite, PixelFormat.Format24bppRgb); RGB rgb = new RGB(); HSL hsl = new HSL(); int num3 = bitmapdata.Stride - (width * 3); byte* numPtr = (byte*) bitmapdata.Scan0.ToPointer(); byte* numPtr2 = (byte*) data2.Scan0.ToPointer(); for (int i = 0; i < height; i++) { int num5 = 0; while (num5 < width) { rgb.Red = numPtr[2]; rgb.Green = numPtr[1]; rgb.Blue = numPtr[0]; GodLesZ.Library.Imaging.ColorConverter.RGB2HSL(rgb, hsl); if ((((hsl.Saturation >= this.saturation.Min) && (hsl.Saturation <= this.saturation.Max)) && ((hsl.Luminance >= this.luminance.Min) && (hsl.Luminance <= this.luminance.Max))) && ((((this.hue.Min < this.hue.Max) && (hsl.Hue >= this.hue.Min)) && (hsl.Hue <= this.hue.Max)) || ((this.hue.Min > this.hue.Max) && ((hsl.Hue >= this.hue.Min) || (hsl.Hue <= this.hue.Max))))) { if (!this.fillOutsideRange) { if (this.updateH) { hsl.Hue = this.fillH; } if (this.updateS) { hsl.Saturation = this.fillS; } if (this.updateL) { hsl.Luminance = this.fillL; } } } else if (this.fillOutsideRange) { if (this.updateH) { hsl.Hue = this.fillH; } if (this.updateS) { hsl.Saturation = this.fillS; } if (this.updateL) { hsl.Luminance = this.fillL; } } GodLesZ.Library.Imaging.ColorConverter.HSL2RGB(hsl, rgb); numPtr2[2] = rgb.Red; numPtr2[1] = rgb.Green; numPtr2[0] = rgb.Blue; num5++; numPtr += 3; numPtr2 += 3; } numPtr += num3; numPtr2 += num3; } bitmap.UnlockBits(data2); srcImg.UnlockBits(bitmapdata); return bitmap; }