示例#1
0
        protected object ParseBlockRebornMonsters(string line, int iLine)
        {
            // 1,56001,48,10,0,149.224,278.336,0,0,0,0,0,1,M025,LV1 ¶À´³Û£ 56001,0,0,0,0,0,0,0,0,0,
            // [0:ID],[1:MobID],[?2:PatrolID],[3:Unknown1],[4:Unknown2],[5:X],[6:Y],...
            var columns = line.Split(',');

            if (columns.Length < 7)
            {
                return(null);
            }

            var entry = new SceneFileMobSpawnEntry {
                ID       = int.Parse(columns[0]),
                MobID    = int.Parse(columns[1]),
                PatrolID = int.Parse(columns[2]),
                X        = float.Parse(columns[5], DefaultFloatFormat),
                Y        = float.Parse(columns[6], DefaultFloatFormat)
            };

            MobSpawns.Add(entry);

            return(entry);
        }
示例#2
0
		protected object ParseBlockRebornMonsters(string line, int iLine) {
			// 1,56001,48,10,0,149.224,278.336,0,0,0,0,0,1,M025,LV1 ¶À´³Û£ 56001,0,0,0,0,0,0,0,0,0,
			// [0:ID],[1:MobID],[?2:PatrolID],[3:Unknown1],[4:Unknown2],[5:X],[6:Y],...
			var columns = line.Split(',');
			if (columns.Length < 7) {
				return null;
			}
			
			var entry = new SceneFileMobSpawnEntry {
				ID = int.Parse(columns[0]),
				MobID = int.Parse(columns[1]),
				PatrolID = int.Parse(columns[2]),
				X = float.Parse(columns[5], DefaultFloatFormat),
				Y = float.Parse(columns[6], DefaultFloatFormat)
			};
			MobSpawns.Add(entry);

			return entry;
		}