public IEnumerator BuildLayer(VectorTileLayer layerData, GOLayer layer, bool delayedLoad) { Profiler.BeginSample("[GoMap] [BuildLayer] game object"); GameObject parent = null; if (transform.Find(layer.name) == null) { parent = new GameObject(); parent.name = layer.name; parent.transform.parent = this.transform; parent.SetActive(!layer.startInactive); } else { parent = transform.Find(layer.name).gameObject; } Profiler.EndSample(); int featureCount = layerData.FeatureCount(); if (featureCount == 0) { yield break; } List <GOFeature> stack = new List <GOFeature> (); //Caching variables.. VectorTileFeature feature; List <List <LatLng> > geomWgs84; //= new List<List<LatLng>>(); GOFeature goFeature; Dictionary <string, object> properties = null; List <KeyValue> attributes = null; List <Vector3> convertedGeometry = null; for (int i = 0; i < featureCount; i++) { feature = layerData.GetFeature(i); properties = feature.GetProperties(); geomWgs84 = feature.GeometryAsWgs84((ulong)map.zoomLevel, (ulong)tileCoordinates.x, (ulong)tileCoordinates.y, 0); attributes = GOFeature.PropertiesToAttributes(properties); if (geomWgs84.Count > 0) { convertedGeometry = GOFeature.CoordsToVerts(geomWgs84[0], false); } //get the feature (here is the actual protobuf conversion) goFeature = ParseFeatureData(feature, properties, layer, -1, -1); //8-11mb if (layer.useOnly.Length > 0 && !layer.useOnly.Contains(goFeature.kind)) { continue; } if (layer.avoid.Length > 0 && layer.avoid.Contains(goFeature.kind)) { continue; } if (layer.layerType == GOLayer.GOLayerType.Roads) { GORoadFeature grf = (GORoadFeature)goFeature; if ((grf.isBridge && !layer.useBridges) || (grf.isTunnel && !layer.useTunnels) || (grf.isLink && !layer.useBridges)) { continue; } } GOFeatureType gotype = feature.GOFeatureType(geomWgs84); if (gotype == GOFeatureType.Undefined || feature.GeometryType == GeomType.POINT) { continue; } if (feature.GeometryType == GeomType.POLYGON && layer.layerType == GOLayer.GOLayerType.Roads) { continue; } Int64 index = vt.LayerNames().IndexOf(layerData.Name) + 1; GOFeature gf; Profiler.BeginSample("[GoMap] [BuildLayer] IF"); if (gotype == GOFeatureType.MultiLine || (gotype == GOFeatureType.Polygon && !layer.isPolygon)) { Profiler.BeginSample("[GoMap] [BuildLayer] multi line"); foreach (IList geometry in geomWgs84) { float indexMulti = ((float)geomWgs84.IndexOf((List <LatLng>)geometry) / geomWgs84.Count); gf = ParseFeatureData(feature, properties, layer, Convert.ToInt64(i) + indexMulti, index); gf.geometry = geometry; gf.layer = layer; gf.parent = parent; gf.properties = properties; gf.ConvertGeometries(); gf.attributes = attributes; gf.goFeatureType = GOFeatureType.MultiLine; stack.Add(gf); } Profiler.EndSample(); } else if (gotype == GOFeatureType.Line) { Profiler.BeginSample("[GoMap] [BuildLayer] line"); gf = ParseFeatureData(feature, properties, layer, Convert.ToInt64(i), index); gf.geometry = geomWgs84 [0]; gf.layer = layer; gf.parent = parent; gf.properties = properties; gf.convertedGeometry = convertedGeometry; gf.attributes = attributes; gf.index = (Int64)i + vt.LayerNames().IndexOf(layerData.Name); gf.goFeatureType = GOFeatureType.Line; if (geomWgs84.Count == 0) { continue; } stack.Add(gf); Profiler.EndSample(); } else if (gotype == GOFeatureType.Polygon) { Profiler.BeginSample("[GoMap] [BuildLayer] polygon"); gf = ParseFeatureData(feature, properties, layer, Convert.ToInt64(i), index); gf.geometry = geomWgs84 [0]; gf.layer = layer; gf.parent = parent; gf.properties = properties; gf.convertedGeometry = convertedGeometry; gf.attributes = attributes; gf.index = (Int64)i + vt.LayerNames().IndexOf(layerData.Name); gf.goFeatureType = GOFeatureType.Polygon; stack.Add(gf); Profiler.EndSample(); } else if (gotype == GOFeatureType.MultiPolygon) { Profiler.BeginSample("[GoMap] [BuildLayer] multi polygon"); // GameObject multi = new GameObject ("MultiPolygon"); // multi.transform.parent = parent.transform; IList subject = null; IList clips = new List <List <LatLng> >(); for (int j = 0; j < geomWgs84.Count; j++) //Clip ascending { IList p = geomWgs84 [j]; if (GOFeature.IsGeoPolygonClockwise(p)) { subject = p; } else { //Add clip clips.Add(p); } //Last one if (j == geomWgs84.Count - 1 || (j < geomWgs84.Count - 1 && GOFeature.IsGeoPolygonClockwise(geomWgs84 [j + 1]) && subject != null)) { gf = ParseFeatureData(feature, properties, layer, Convert.ToInt64(i), index); gf.geometry = subject; gf.clips = clips; gf.layer = layer; gf.parent = parent; gf.properties = properties; gf.ConvertGeometries(); gf.attributes = attributes; gf.index = (Int64)i + vt.LayerNames().IndexOf(layerData.Name); gf.goFeatureType = GOFeatureType.MultiPolygon; stack.Add(gf); subject = null; clips = new List <List <LatLng> >(); } } Profiler.EndSample(); } Profiler.EndSample(); } Profiler.BeginSample("[GoMap] [BuildLayer] merge roads"); IList iStack = (IList)stack; if (layer.layerType == GOLayer.GOLayerType.Roads) { iStack = GORoadFeature.MergeRoads(iStack); // Debug.Log ("Roads: "+stack.Count+" Merged: "+iStack.Count); } Profiler.EndSample(); int n = 25; for (int i = 0; i < iStack.Count; i += n) { for (int k = 0; k < n; k++) { if (i + k >= iStack.Count) { yield return(null); break; } GOFeature r = (GOFeature)iStack [i + k]; IEnumerator routine = r.BuildFeature(this, delayedLoad); if (routine != null) { if (Application.isPlaying) { StartCoroutine(routine); } else { GORoutine.start(routine, this); } } } yield return(null); } Resources.UnloadUnusedAssets(); yield return(null); }
public IEnumerator BuildLayer(GOParsedLayer parsedLayer, bool delayedLoad) { GOLayer goLayer = parsedLayer.goLayer; Profiler.BeginSample("[GoMap] [BuildLayer] game object"); GameObject parent = null; parent = new GameObject(); parent.name = parsedLayer.name; parent.transform.parent = this.transform; if (parsedLayer.goLayer != null) { parent.SetActive(!goLayer.startInactive); } else { parent.SetActive(!map.pois.startInactive); } Profiler.EndSample(); int featureCount = parsedLayer.goFeatures.Count; if (featureCount == 0) { yield break; } IList iList = new List <GOFeature> (); for (int i = 0; i < featureCount; i++) { GOFeature goFeature = (GOFeature)parsedLayer.goFeatures [i]; if (goFeature.goFeatureType == GOFeatureType.Undefined || goFeature.goFeatureType == GOFeatureType.MultiPoint) { continue; } if (goFeature.goFeatureType == GOFeatureType.Point || goFeature.goFeatureType == GOFeatureType.Label) //POIS { goFeature.parent = parent; iList.Add(goFeature); continue; } if (goLayer.useOnly.Length > 0 && !goLayer.useOnly.Contains(goFeature.kind)) { continue; } if (goLayer.avoid.Length > 0 && goLayer.avoid.Contains(goFeature.kind)) { continue; } if (goLayer.layerType == GOLayer.GOLayerType.Roads) { if (goFeature.goFeatureType != GOFeatureType.Line && goFeature.goFeatureType != GOFeatureType.MultiLine) { continue; } GORoadFeature grf = (GORoadFeature)goFeature; if ((grf.isBridge && !goLayer.useBridges) || (grf.isTunnel && !goLayer.useTunnels) || (grf.isLink && !goLayer.useBridges)) { continue; } } goFeature.parent = parent; iList.Add(goFeature); } // Profiler.BeginSample("[GoMap] [BuildLayer] merge roads"); // if (goLayer.layerType == GOLayer.GOLayerType.Roads) { // iList = GORoadFeature.MergeRoads (iList); // } // Profiler.EndSample (); int n = 100; for (int i = 0; i < iList.Count; i += n) { for (int k = 0; k < n; k++) { if (i + k >= iList.Count) { // yield return null; break; } GOFeature r = (GOFeature)iList [i + k]; IEnumerator routine = r.BuildFeature(this, delayedLoad); if (routine != null) { if (Application.isPlaying) { StartCoroutine(routine); } else { GORoutine.start(routine, this); } } } // yield return null; } // // yield return null; }
public override IEnumerator BuildTile(IDictionary mapData, GOLayer layer, bool delayedLoad) { GameObject parent = new GameObject(); parent.name = layer.name; parent.transform.parent = this.transform; parent.SetActive(!layer.startInactive); if (mapData == null) { Debug.LogWarning("Map Data is null!"); #if !UNITY_WEBPLAYER FileHandler.Remove(gameObject.name); #endif yield break; } IList features = (IList)mapData ["features"]; if (features == null) { yield break; } IList stack = new List <GOFeature> (); foreach (IDictionary geo in features) { IDictionary geometry = (IDictionary)geo ["geometry"]; IDictionary properties = (IDictionary)geo ["properties"]; string type = (string)geometry ["type"]; string kind = (string)properties ["kind"]; if (properties.Contains("kind_detail")) { kind = (string)properties ["kind_detail"]; } var id = properties ["id"]; if (idCheck(id, layer) == false && layer.layerType == GOLayer.GOLayerType.Buildings) { continue; } if (layer.useOnly.Length > 0 && !layer.useOnly.Contains(GOEnumUtils.MapzenToKind(kind))) { continue; } if (layer.avoid.Length > 0 && layer.avoid.Contains(GOEnumUtils.MapzenToKind(kind))) { continue; } if (type == "MultiLineString" || (type == "Polygon" && !layer.isPolygon)) { IList lines = new List <object>(); lines = (IList)geometry ["coordinates"]; foreach (IList coordinates in lines) { GOFeature gf = ParseFeatureData(properties, layer); gf.geometry = coordinates; // gf.type = type; gf.layer = layer; gf.parent = parent; gf.properties = properties; gf.ConvertGeometries(); gf.ConvertAttributes(); gf.index = (Int64)features.IndexOf(geo); gf.goFeatureType = GOFeatureType.MultiLine; stack.Add(gf); } } else if (type == "LineString") { IList coordinates = (IList)geometry ["coordinates"]; GOFeature gf = ParseFeatureData(properties, layer); gf.geometry = coordinates; // gf.type = type; gf.layer = layer; gf.parent = parent; gf.properties = properties; gf.ConvertGeometries(); gf.ConvertAttributes(); gf.index = (Int64)features.IndexOf(geo); gf.goFeatureType = GOFeatureType.Line; stack.Add(gf); } else if (type == "Polygon") { List <object> shapes = new List <object>(); shapes = (List <object>)geometry["coordinates"]; IList subject = null; List <object> clips = null; if (shapes.Count == 1) { subject = (List <object>)shapes[0]; } else if (shapes.Count > 1) { subject = (List <object>)shapes[0]; clips = shapes.GetRange(1, shapes.Count - 1); } else { continue; } GOFeature gf = ParseFeatureData(properties, layer); gf.geometry = subject; gf.clips = clips; // gf.type = type; gf.layer = layer; gf.parent = parent; gf.properties = properties; gf.ConvertGeometries(); gf.ConvertAttributes(); gf.index = (Int64)features.IndexOf(geo); gf.goFeatureType = GOFeatureType.Polygon; stack.Add(gf); } if (type == "MultiPolygon") { GameObject multi = new GameObject("MultiPolygon"); multi.transform.parent = parent.transform; IList shapes = new List <object>(); shapes = (IList)geometry["coordinates"]; foreach (List <object> polygon in shapes) { IList subject = null; List <object> clips = null; if (polygon.Count > 0) { subject = (List <object>)polygon[0]; } else if (polygon.Count > 1) { clips = polygon.GetRange(1, polygon.Count - 1); } else { continue; } GOFeature gf = ParseFeatureData(properties, layer); gf.geometry = subject; gf.clips = clips; // gf.type = type; gf.layer = layer; gf.parent = parent; gf.properties = properties; gf.ConvertGeometries(); gf.ConvertAttributes(); gf.index = (Int64)features.IndexOf(geo); gf.goFeatureType = GOFeatureType.MultiPolygon; stack.Add(gf); } } } // if (layer.layerType == GOLayer.GOLayerType.Roads) { // stack = GORoadFeature.MergeRoads (stack); // } // int n = 25; for (int i = 0; i < stack.Count; i += n) { for (int k = 0; k < n; k++) { if (i + k >= stack.Count) { yield return(null); break; } GOFeature r = (GOFeature)stack [i + k]; r.setRenderingOptions(); IEnumerator routine = r.BuildFeature(this, delayedLoad); if (routine != null) { if (Application.isPlaying) { StartCoroutine(routine); } else { GORoutine.start(routine, this); } } } yield return(null); } yield return(null); }