/// <summary> /// helper for drawing gizmos in the editor /// </summary> public static void drawGizmos(Vector3[] path, float resolution = 50) { // horribly inefficient but it only runs in the editor var spline = new GoSpline(path); spline.drawGizmos(resolution); }
public void OnDrawGizmos() { // the editor will draw paths when force straight line is on if (!forceStraightLinePath) { var spline = new GoSpline(nodes); Gizmos.color = pathColor; spline.drawGizmos(pathResolution); } }