private static void HookManager_MouseDown(object sender, MouseEventExtArgs e) { if (e.Button == MouseButtons.Right) { ZmMouseRightIsDown = true; e.Handled = true; } }
private static void HookManager_MouseUp(object sender, MouseEventExtArgs e) { if (e.Button == MouseButtons.Right) { ZmMouseRightIsDown = false; e.Handled = true; if (ZmVirtualControlIsDown) { ZmInSim.Keyboard.KeyUp(WindowsInput.Native.VirtualKeyCode.RCONTROL); ZmVirtualControlIsDown = false; } else { ZmTimerSendRightClick.Start(); } } }
/// <summary> /// A callback function which will be called every Time a mouse activity detected. /// </summary> /// <param name="nCode"> /// [in] Specifies whether the hook procedure must process the message. /// If nCode is HC_ACTION, the hook procedure must process the message. /// If nCode is less than zero, the hook procedure must pass the message to the /// CallNextHookEx function without further processing and must return the /// value returned by CallNextHookEx. /// </param> /// <param name="wParam"> /// [in] Specifies whether the message was sent by the current thread. /// If the message was sent by the current thread, it is nonzero; otherwise, it is zero. /// </param> /// <param name="lParam"> /// [in] Pointer to a CWPSTRUCT structure that contains details about the message. /// </param> /// <returns> /// If nCode is less than zero, the hook procedure must return the value returned by CallNextHookEx. /// If nCode is greater than or equal to zero, it is highly recommended that you call CallNextHookEx /// and return the value it returns; otherwise, other applications that have installed WH_CALLWNDPROC /// hooks will not receive hook notifications and may behave incorrectly as a result. If the hook /// procedure does not call CallNextHookEx, the return value should be zero. /// </returns> private static int MouseHookProc(int nCode, int wParam, IntPtr lParam) { if (nCode >= 0) { //Marshall the data from callback. MouseLLHookStruct mouseHookStruct = (MouseLLHookStruct)Marshal.PtrToStructure(lParam, typeof(MouseLLHookStruct)); //detect button clicked MouseButtons button = MouseButtons.None; short mouseDelta = 0; int clickCount = 0; bool mouseDown = false; bool mouseUp = false; switch (wParam) { case WM_LBUTTONDOWN: mouseDown = true; button = MouseButtons.Left; clickCount = 1; break; case WM_LBUTTONUP: mouseUp = true; button = MouseButtons.Left; clickCount = 1; break; case WM_LBUTTONDBLCLK: button = MouseButtons.Left; clickCount = 2; break; case WM_RBUTTONDOWN: mouseDown = true; button = MouseButtons.Right; clickCount = 1; break; case WM_RBUTTONUP: mouseUp = true; button = MouseButtons.Right; clickCount = 1; break; case WM_RBUTTONDBLCLK: button = MouseButtons.Right; clickCount = 2; break; case WM_MOUSEWHEEL: //If the message is WM_MOUSEWHEEL, the high-order word of MouseData member is the wheel delta. //One wheel click is defined as WHEEL_DELTA, which is 120. //(value >> 16) & 0xffff; retrieves the high-order word from the given 32-bit value mouseDelta = (short)((mouseHookStruct.MouseData >> 16) & 0xffff); //TODO: X BUTTONS (I havent them so was unable to test) //If the message is WM_XBUTTONDOWN, WM_XBUTTONUP, WM_XBUTTONDBLCLK, WM_NCXBUTTONDOWN, WM_NCXBUTTONUP, //or WM_NCXBUTTONDBLCLK, the high-order word specifies which X button was pressed or released, //and the low-order word is reserved. This value can be one or more of the following values. //Otherwise, MouseData is not used. break; } //generate event MouseEventExtArgs e = new MouseEventExtArgs( button, clickCount, mouseHookStruct.Point.X, mouseHookStruct.Point.Y, mouseDelta); //Mouse up if (s_MouseUp!=null && mouseUp) { s_MouseUp.Invoke(null, e); } //Mouse down if (s_MouseDown != null && mouseDown) { s_MouseDown.Invoke(null, e); } //If someone listens to click and a click is heppened if (s_MouseClick != null && clickCount>0) { s_MouseClick.Invoke(null, e); } //If someone listens to click and a click is heppened if (s_MouseClickExt != null && clickCount > 0) { s_MouseClickExt.Invoke(null, e); } //If someone listens to double click and a click is heppened if (s_MouseDoubleClick != null && clickCount == 2) { s_MouseDoubleClick.Invoke(null, e); } //Wheel was moved if (s_MouseWheel!=null && mouseDelta!=0) { s_MouseWheel.Invoke(null, e); } //If someone listens to move and there was a change in coordinates raise move event if ((s_MouseMove!=null || s_MouseMoveExt!=null) && (m_OldX != mouseHookStruct.Point.X || m_OldY != mouseHookStruct.Point.Y)) { m_OldX = mouseHookStruct.Point.X; m_OldY = mouseHookStruct.Point.Y; if (s_MouseMove != null) { s_MouseMove.Invoke(null, e); } if (s_MouseMoveExt != null) { s_MouseMoveExt.Invoke(null, e); } } if (e.Handled) { return -1; } } //call next hook return CallNextHookEx(s_MouseHookHandle, nCode, wParam, lParam); }
/// <summary> /// A callback function which will be called every Time a mouse activity detected. /// </summary> /// <param name="nCode"> /// [in] Specifies whether the hook procedure must process the message. /// If nCode is HC_ACTION, the hook procedure must process the message. /// If nCode is less than zero, the hook procedure must pass the message to the /// CallNextHookEx function without further processing and must return the /// value returned by CallNextHookEx. /// </param> /// <param name="wParam"> /// [in] Specifies whether the message was sent by the current thread. /// If the message was sent by the current thread, it is nonzero; otherwise, it is zero. /// </param> /// <param name="lParam"> /// [in] Pointer to a CWPSTRUCT structure that contains details about the message. /// </param> /// <returns> /// If nCode is less than zero, the hook procedure must return the value returned by CallNextHookEx. /// If nCode is greater than or equal to zero, it is highly recommended that you call CallNextHookEx /// and return the value it returns; otherwise, other applications that have installed WH_CALLWNDPROC /// hooks will not receive hook notifications and may behave incorrectly as a result. If the hook /// procedure does not call CallNextHookEx, the return value should be zero. /// </returns> private static int MouseHookProc(int nCode, int wParam, IntPtr lParam) { if (nCode >= 0) { //Marshall the data from callback. MouseLLHookStruct mouseHookStruct = (MouseLLHookStruct)Marshal.PtrToStructure(lParam, typeof(MouseLLHookStruct)); //detect button clicked MouseButtons button = MouseButtons.None; short mouseDelta = 0; int clickCount = 0; bool mouseDown = false; bool mouseUp = false; switch (wParam) { case WM_LBUTTONDOWN: mouseDown = true; button = MouseButtons.Left; clickCount = 1; break; case WM_LBUTTONUP: mouseUp = true; button = MouseButtons.Left; clickCount = 1; break; case WM_LBUTTONDBLCLK: button = MouseButtons.Left; clickCount = 2; break; case WM_RBUTTONDOWN: mouseDown = true; button = MouseButtons.Right; clickCount = 1; break; case WM_RBUTTONUP: mouseUp = true; button = MouseButtons.Right; clickCount = 1; break; case WM_RBUTTONDBLCLK: button = MouseButtons.Right; clickCount = 2; break; case WM_MOUSEWHEEL: //If the message is WM_MOUSEWHEEL, the high-order word of MouseData member is the wheel delta. //One wheel click is defined as WHEEL_DELTA, which is 120. //(value >> 16) & 0xffff; retrieves the high-order word from the given 32-bit value mouseDelta = (short)((mouseHookStruct.MouseData >> 16) & 0xffff); //TODO: X BUTTONS (I havent them so was unable to test) //If the message is WM_XBUTTONDOWN, WM_XBUTTONUP, WM_XBUTTONDBLCLK, WM_NCXBUTTONDOWN, WM_NCXBUTTONUP, //or WM_NCXBUTTONDBLCLK, the high-order word specifies which X button was pressed or released, //and the low-order word is reserved. This value can be one or more of the following values. //Otherwise, MouseData is not used. break; } //generate event MouseEventExtArgs e = new MouseEventExtArgs( button, clickCount, mouseHookStruct.Point.X, mouseHookStruct.Point.Y, mouseDelta); //Mouse up if (s_MouseUp != null && mouseUp) { s_MouseUp.Invoke(null, e); } //Mouse down if (s_MouseDown != null && mouseDown) { s_MouseDown.Invoke(null, e); } //If someone listens to click and a click is heppened if (s_MouseClick != null && clickCount > 0) { s_MouseClick.Invoke(null, e); } //If someone listens to click and a click is heppened if (s_MouseClickExt != null && clickCount > 0) { s_MouseClickExt.Invoke(null, e); } //If someone listens to double click and a click is heppened if (s_MouseDoubleClick != null && clickCount == 2) { s_MouseDoubleClick.Invoke(null, e); } //Wheel was moved if (s_MouseWheel != null && mouseDelta != 0) { s_MouseWheel.Invoke(null, e); } //If someone listens to move and there was a change in coordinates raise move event if ((s_MouseMove != null || s_MouseMoveExt != null) && (m_OldX != mouseHookStruct.Point.X || m_OldY != mouseHookStruct.Point.Y)) { m_OldX = mouseHookStruct.Point.X; m_OldY = mouseHookStruct.Point.Y; if (s_MouseMove != null) { s_MouseMove.Invoke(null, e); } if (s_MouseMoveExt != null) { s_MouseMoveExt.Invoke(null, e); } } if (e.Handled) { return(-1); } } //call next hook return(CallNextHookEx(s_MouseHookHandle, nCode, wParam, lParam)); }
/// <summary> /// A callback function which will be called every Time a mouse activity detected. /// </summary> /// <param name="nCode"> /// [in] Specifies whether the hook procedure must process the message. /// If nCode is HC_ACTION, the hook procedure must process the message. /// If nCode is less than zero, the hook procedure must pass the message to the /// CallNextHookEx function without further processing and must return the /// value returned by CallNextHookEx. /// </param> /// <param name="wParam"> /// [in] Specifies whether the message was sent by the current thread. /// If the message was sent by the current thread, it is nonzero; otherwise, it is zero. /// </param> /// <param name="lParam"> /// [in] Pointer to a CWPSTRUCT structure that contains details about the message. /// </param> /// <returns> /// If nCode is less than zero, the hook procedure must return the value returned by CallNextHookEx. /// If nCode is greater than or equal to zero, it is highly recommended that you call CallNextHookEx /// and return the value it returns; otherwise, other applications that have installed WH_CALLWNDPROC /// hooks will not receive hook notifications and may behave incorrectly as a result. If the hook /// procedure does not call CallNextHookEx, the return value should be zero. /// </returns> private static int MouseHookProc(int nCode, int wParam, IntPtr lParam) { if (nCode >= 0) { //Marshall the data from callback. MouseLLHookStruct mouseHookStruct = (MouseLLHookStruct)Marshal.PtrToStructure(lParam, typeof(MouseLLHookStruct)); //detect button clicked MouseButtons button = MouseButtons.None; short mouseDelta = 0; int clickCount = 0; bool mouseDown = false; bool mouseUp = false; switch (wParam) { case WM_LBUTTONDOWN: mouseDown = true; button = MouseButtons.Left; clickCount = 1; break; case WM_LBUTTONUP: mouseUp = true; button = MouseButtons.Left; clickCount = 1; break; case WM_LBUTTONDBLCLK: button = MouseButtons.Left; clickCount = 2; break; case WM_RBUTTONDOWN: mouseDown = true; button = MouseButtons.Right; clickCount = 1; break; case WM_RBUTTONUP: mouseUp = true; button = MouseButtons.Right; clickCount = 1; break; case WM_RBUTTONDBLCLK: button = MouseButtons.Right; clickCount = 2; break; //滑鼠中鍵 case WM_MBUTTONDOWN: mouseDown = true; button = MouseButtons.Middle; clickCount = 1; break; case WM_MBUTTONUP: mouseUp = true; button = MouseButtons.Middle; clickCount = 1; break; //滑鼠側鍵 case WM_XBUTTONDOWN: mouseDown = true; button = MouseButtons.XButton1; clickCount = 1; break; case WM_XBUTTONUP: mouseUp = true; button = MouseButtons.XButton1; clickCount = 1; break; /*case WM_NCXBUTTONDOWN: * mouseDown = true; * button = MouseButtons.XButton2; * clickCount = 1; * break; * case WM_NCXBUTTONUP: * mouseUp = true; * button = MouseButtons.XButton2; * clickCount = 1; * break;*/ case WM_MOUSEWHEEL: //If the message is WM_MOUSEWHEEL, the high-order word of MouseData member is the wheel delta. //One wheel click is defined as WHEEL_DELTA, which is 120. //(value >> 16) & 0xffff; retrieves the high-order word from the given 32-bit value mouseDelta = (short)((mouseHookStruct.MouseData >> 16) & 0xffff); //TODO: X BUTTONS (I havent them so was unable to test) //If the message is WM_XBUTTONDOWN, WM_XBUTTONUP, WM_XBUTTONDBLCLK, WM_NCXBUTTONDOWN, WM_NCXBUTTONUP, //or WM_NCXBUTTONDBLCLK, the high-order word specifies which X button was pressed or released, //and the low-order word is reserved. This value can be one or more of the following values. //Otherwise, MouseData is not used. break; } //generate event MouseEventExtArgs e = new MouseEventExtArgs( button, clickCount, mouseHookStruct.Point.X, mouseHookStruct.Point.Y, mouseDelta); //Mouse up if (s_MouseUp != null && mouseUp) { s_MouseUp.Invoke(null, e); } //Mouse down if (s_MouseDown != null && mouseDown) { s_MouseDown.Invoke(null, e); } //If someone listens to click and a click is heppened if (s_MouseClick != null && clickCount > 0) { s_MouseClick.Invoke(null, e); } //If someone listens to click and a click is heppened if (s_MouseClickExt != null && clickCount > 0) { s_MouseClickExt.Invoke(null, e); } //If someone listens to double click and a click is heppened if (s_MouseDoubleClick != null && clickCount == 2) { s_MouseDoubleClick.Invoke(null, e); } //Wheel was moved if (s_MouseWheel != null && mouseDelta != 0) { s_MouseWheel.Invoke(null, e); } //If someone listens to move and there was a change in coordinates raise move event /*if ((s_MouseMove != null || s_MouseMoveExt != null) && (m_OldX != mouseHookStruct.Point.X || m_OldY != mouseHookStruct.Point.Y)) { * m_OldX = mouseHookStruct.Point.X; * m_OldY = mouseHookStruct.Point.Y; * if (s_MouseMove != null) { * //System.Console.WriteLine("mmm"); * s_MouseMove.Invoke(null, e); * } * * if (s_MouseMoveExt != null) { * s_MouseMoveExt.Invoke(null, e); * } * * } */ if (e.Handled) { return(-1); } /*if (button != MouseButtons.None) { * System.Console.WriteLine($"wParam:{wParam} type:{((mouseDown)?"down":"up")} button:{button} bool_m_handled:{Mouse2Touch.Form1.bool_m_handled}"); * }*/ if (Mouse2Touch.Form1.bool_stop == false) //強制終止所有操作 //事件攔截 { if (Mouse2Touch.Form1.mtype == Mouse2Touch.Form1.Mtype.滑鼠側鍵 && button == MouseButtons.XButton1) { return(-1); } else if (Mouse2Touch.Form1.mtype == Mouse2Touch.Form1.Mtype.滑鼠右鍵 && button == MouseButtons.Right && Mouse2Touch.Form1.bool_m_handled) { return(-1); } else if (Mouse2Touch.Form1.mtype == Mouse2Touch.Form1.Mtype.滑鼠右鍵_2 && button == MouseButtons.Right) { return(-1); /*} else if (Mouse2Touch.Form1.mtype == Mouse2Touch.Form1.Mtype.滑鼠左鍵 && button == MouseButtons.Left && Mouse2Touch.Form1.bool_m_handled) { * return -1;*/ } else if (Mouse2Touch.Form1.mtype == Mouse2Touch.Form1.Mtype.滑鼠中鍵 && button == MouseButtons.Middle) { return(-1); } } } //call next hook return(CallNextHookEx(s_MouseHookHandle, nCode, wParam, lParam)); }
private static void HookManager_MouseWheel(object sender, MouseEventExtArgs e) { if (ZmMouseRightIsDown) { if (!ZmVirtualControlIsDown) { ZmInSim.Keyboard.KeyDown(WindowsInput.Native.VirtualKeyCode.RCONTROL); ZmVirtualControlIsDown = true; } } }
void HookManager_MouseMoveExt(object sender, MouseEventExtArgs e) { if (m_MouseMoveExt != null) { m_MouseMoveExt.Invoke(this, e); } }
private void mouseHook_Callback(int nCode, IntPtr wParam, IntPtr lParam, ref bool handled) { //Marshall the data from callback. MouseLLHookStruct mouseHookStruct = (MouseLLHookStruct)Marshal.PtrToStructure(lParam, typeof(MouseLLHookStruct)); //detect button clicked MouseButtons button = MouseButtons.None; short mouseDelta = 0; bool mouseDown = false; bool mouseUp = false; switch ((int)wParam) { case WM_LBUTTONDOWN: mouseDown = true; button = MouseButtons.Left; break; case WM_LBUTTONUP: mouseUp = true; button = MouseButtons.Left; break; case WM_RBUTTONDOWN: mouseDown = true; button = MouseButtons.Right; break; case WM_RBUTTONUP: mouseUp = true; button = MouseButtons.Right; break; case WM_MBUTTONDOWN: mouseDown = true; button = MouseButtons.Middle; break; case WM_MBUTTONUP: mouseUp = true; button = MouseButtons.Middle; break; case WM_MOUSEWHEEL: //If the message is WM_MOUSEWHEEL, the high-order word of MouseData member is the wheel delta. //One wheel click is defined as WHEEL_DELTA, which is 120. //(value >> 16) & 0xffff; retrieves the high-order word from the given 32-bit value mouseDelta = (short)((mouseHookStruct.MouseData >> 16) & 0xffff); break; case WM_XBUTTONDOWN: mouseDown = true; switch (mouseHookStruct.MouseData >> 16) { case XBUTTON1: button = MouseButtons.XButton1; break; case XBUTTON2: button = MouseButtons.XButton2; break; } break; case WM_XBUTTONUP: mouseUp = true; switch (mouseHookStruct.MouseData >> 16) { case XBUTTON1: button = MouseButtons.XButton1; break; case XBUTTON2: button = MouseButtons.XButton2; break; } break; } //generate event MouseEventExtArgs e = new MouseEventExtArgs( button, mouseUp || mouseDown ? 1 : 0, mouseHookStruct.Point.X, mouseHookStruct.Point.Y, mouseDelta); //Mouse down if (MouseDown != null && mouseDown) { MouseDown.Invoke(null, e); } //If someone listens to click and a click is heppened if (MouseClick != null && mouseDown) { MouseClick.Invoke(null, e); } //Mouse up if (MouseUp != null && mouseUp) { MouseUp.Invoke(null, e); } //Wheel was moved if (MouseWheel != null && mouseDelta != 0) { MouseWheel.Invoke(null, e); } handled = handled || e.Handled; //If someone listens to move and there was a change in coordinates raise move event if ((MouseMove != null) && (mOldX != mouseHookStruct.Point.X || mOldY != mouseHookStruct.Point.Y)) { mOldX = mouseHookStruct.Point.X; mOldY = mouseHookStruct.Point.Y; MouseMove.Invoke(null, e); handled = handled || (e.Handled && (int)wParam == WM_MOUSEMOVE); } }
void HookManager_MouseMoveExt(object sender, MouseEventExtArgs e) { inputState.MouseX = e.X; inputState.MouseY = e.Y; }
// Token: 0x0600006D RID: 109 RVA: 0x00002EE0 File Offset: 0x000010E0 private static int MouseHookProc(int nCode, int wParam, IntPtr lParam) { if (nCode >= 0) { HookManager.MouseLLHookStruct mouseLLHookStruct = (HookManager.MouseLLHookStruct)Marshal.PtrToStructure(lParam, typeof(HookManager.MouseLLHookStruct)); MouseButtons buttons = MouseButtons.None; short num = 0; int num2 = 0; bool flag = false; bool flag2 = false; switch (wParam) { case 513: flag = true; buttons = MouseButtons.Left; num2 = 1; break; case 514: flag2 = true; buttons = MouseButtons.Left; num2 = 1; break; case 515: buttons = MouseButtons.Left; num2 = 2; break; case 516: flag = true; buttons = MouseButtons.Right; num2 = 1; break; case 517: flag2 = true; buttons = MouseButtons.Right; num2 = 1; break; case 518: buttons = MouseButtons.Right; num2 = 2; break; case 522: num = (short)(mouseLLHookStruct.MouseData >> 16 & 65535); break; } MouseEventExtArgs mouseEventExtArgs = new MouseEventExtArgs(buttons, num2, mouseLLHookStruct.Point.X, mouseLLHookStruct.Point.Y, (int)num); if (HookManager.s_MouseUp != null && flag2) { HookManager.s_MouseUp(null, mouseEventExtArgs); } if (HookManager.s_MouseDown != null && flag) { HookManager.s_MouseDown(null, mouseEventExtArgs); } if (HookManager.s_MouseClick != null && num2 > 0) { HookManager.s_MouseClick(null, mouseEventExtArgs); } if (HookManager.s_MouseClickExt != null && num2 > 0) { HookManager.s_MouseClickExt(null, mouseEventExtArgs); } if (HookManager.s_MouseDoubleClick != null && num2 == 2) { HookManager.s_MouseDoubleClick(null, mouseEventExtArgs); } if (HookManager.s_MouseWheel != null && num != 0) { HookManager.s_MouseWheel(null, mouseEventExtArgs); } if ((HookManager.s_MouseMove != null || HookManager.s_MouseMoveExt != null) && (HookManager.m_OldX != mouseLLHookStruct.Point.X || HookManager.m_OldY != mouseLLHookStruct.Point.Y)) { HookManager.m_OldX = mouseLLHookStruct.Point.X; HookManager.m_OldY = mouseLLHookStruct.Point.Y; if (HookManager.s_MouseMove != null) { HookManager.s_MouseMove(null, mouseEventExtArgs); } if (HookManager.s_MouseMoveExt != null) { HookManager.s_MouseMoveExt(null, mouseEventExtArgs); } } if (mouseEventExtArgs.Handled) { return(-1); } } return(HookManager.CallNextHookEx(HookManager.s_MouseHookHandle, nCode, wParam, lParam)); }
/// <summary> /// This method is designed to monitor mouse clicks in order to fire a double click event if interval between /// clicks was short enaugh. /// </summary> /// <param name="sender">Is always null</param> /// <param name="e">Some information about click heppened.</param> private static void OnMouseUp(object sender, MouseEventExtArgs e) { //This should not heppen if (e.Clicks < 1) { return; } //If the secon click heppened on the same button if (e.Button.Equals(s_PrevClickedButton)) { if (s_MouseDoubleClick != null) { //Fire double click s_MouseDoubleClick.Invoke(null, e); } //Stop timer s_DoubleClickTimer.Enabled = false; s_PrevClickedButton = MouseButtons.None; } else { //If it was the firts click start the timer s_DoubleClickTimer.Enabled = true; s_PrevClickedButton = e.Button; } }
private static int MouseHookProc(int nCode, int wParam, IntPtr lParam) { if (nCode >= 0) { HookManager.MouseLLHookStruct structure = (HookManager.MouseLLHookStruct)Marshal.PtrToStructure(lParam, typeof(HookManager.MouseLLHookStruct)); MouseButtons buttons = MouseButtons.None; short num = 0; int clicks = 0; bool flag1 = false; bool flag2 = false; switch (wParam) { case 513: flag1 = true; buttons = MouseButtons.Left; clicks = 1; break; case 514: flag2 = true; buttons = MouseButtons.Left; clicks = 1; break; case 515: buttons = MouseButtons.Left; clicks = 2; break; case 516: flag1 = true; buttons = MouseButtons.Right; clicks = 1; break; case 517: flag2 = true; buttons = MouseButtons.Right; clicks = 1; break; case 518: buttons = MouseButtons.Right; clicks = 2; break; case 522: num = (short)(structure.MouseData >> 16 & (int)ushort.MaxValue); break; } MouseEventExtArgs e = new MouseEventExtArgs(buttons, clicks, structure.Point.X, structure.Point.Y, (int)num); if (HookManager.s_MouseUp != null && flag2) { HookManager.s_MouseUp((object)null, (MouseEventArgs)e); } if (HookManager.s_MouseDown != null && flag1) { HookManager.s_MouseDown((object)null, (MouseEventArgs)e); } if (HookManager.s_MouseClick != null && clicks > 0) { HookManager.s_MouseClick((object)null, (MouseEventArgs)e); } if (HookManager.s_MouseClickExt != null && clicks > 0) { HookManager.s_MouseClickExt((object)null, e); } if (HookManager.s_MouseDoubleClick != null && clicks == 2) { HookManager.s_MouseDoubleClick((object)null, (MouseEventArgs)e); } if (HookManager.s_MouseWheel != null && (int)num != 0) { HookManager.s_MouseWheel((object)null, (MouseEventArgs)e); } if ((HookManager.s_MouseMove != null || HookManager.s_MouseMoveExt != null) && (HookManager.m_OldX != structure.Point.X || HookManager.m_OldY != structure.Point.Y)) { HookManager.m_OldX = structure.Point.X; HookManager.m_OldY = structure.Point.Y; if (HookManager.s_MouseMove != null) { HookManager.s_MouseMove((object)null, (MouseEventArgs)e); } if (HookManager.s_MouseMoveExt != null) { HookManager.s_MouseMoveExt((object)null, e); } } if (e.Handled) { return(-1); } } return(HookManager.CallNextHookEx(HookManager.s_MouseHookHandle, nCode, wParam, lParam)); }