public static void GetVideoModeValues(GLFWVideoMode vidmode, out int width, out int height, out int redbits, out int greenbits, out int bluebits, out int refreshrate) { width = vidmode.Width; height = vidmode.Height; redbits = vidmode.RedBits; greenbits = vidmode.GreenBits; bluebits = vidmode.BlueBits; refreshrate = vidmode.RefreshRate; }
internal static unsafe GLFWVideoMode[] __LoadVideoModes(GLFWMonitor monitor, out GLFWVideoMode activeMode) { IntPtr *nptrArr = Glfw_HelperFunctions.__GetVideoModes(monitor.Handle, out int count); IntPtr active = Glfw.__GetVideoMode(monitor.Handle); GLFWVideoMode[] modeArr = new GLFWVideoMode[count]; activeMode = null; for (int i = 0; i < count; i++) { modeArr[i] = new GLFWVideoMode(nptrArr[i]); if (nptrArr[i].Equals(active)) { activeMode = modeArr[i]; } } //Cleanup the array we created to store the pointers to the videomodes. Glfw_HelperFunctions.__DeleteVideoModeArr(nptrArr); return(modeArr); }