示例#1
0
        protected virtual void PopulateFromXML(XElement element)
        {
            _startTime = (float)element.Element("start-time");
            _duration  = (float)element.Element("duration");
            int segmentIndex = (int?)element.Element("segment-context") ?? 0;

            _segmentContext = timeline.MusicSegments[Math.Min(Math.Max(segmentIndex, 0), timeline.MusicSegments.Count - 1)];
        }
示例#2
0
        public Timeline()
        {
            Blocks        = new ObservableCollection <Block>();
            Tracks        = new ObservableCollection <Track>();
            Notes         = new ObservableCollection <Note>();
            MusicSegments = new ObservableCollection <MusicSegment>();
            MusicSegments.Add(MusicSegment.CreateStandard(this)); // this is ALWAYS here, even when loading from XML

            _defaultMusicSegment = MusicSegments[0];
        }
示例#3
0
        public Block(Timeline timeline, params Track[] tracks)
        {
            this.timeline = timeline;

            foreach (var t in tracks)
            {
                _tracks.Add(t);
            }

            _tracks.CollectionChanged += (sender, e) => Notify(nameof(TrackNotificationPlaceholder));

            _segmentContext = timeline.DefaultMusicSegment;
        }
示例#4
0
        public static Timeline FromXML(XElement element, string relativePathBase)
        {
            Timeline t = new Timeline();

            t.MusicFileName = MusicFileFromXML(element.Element("music-file"), relativePathBase);

            foreach (var segment in element.ElementOrEmpty("segments").Elements("segment").Select(s => MusicSegment.FromXML(t, s)))
            {
                t.MusicSegments.Add(segment);
            }

            t.DefaultMusicSegment = t.MusicSegments[((int?)element.Element("default-segment")).GetValueOrDefault(0)];

            foreach (var track in element.ElementOrEmpty("tracks").Elements("track").Select(g => Track.FromXML(t, g)))
            {
                t.Tracks.Add(track);
            }
            foreach (var block in element.ElementOrEmpty("blocks").Elements("block").Select(g => Block.FromXML(t, g)))
            {
                t.Blocks.Add(block);
            }
            foreach (var note in element.ElementOrEmpty("notes").Elements("note").Select(n => Note.FromXML(t, n)))
            {
                t.Notes.Add(note);
            }

            // TODO XML load validation

            return(t);
        }
示例#5
0
        public void SetupTestData()
        {
            // test data
            MusicSegments.Add(new MusicSegment(this)
            {
                Label = "Mah segment #1", Bpm = 128, BeatsPerBar = 4, TimeOrigin = 0
            });
            MusicSegments.Add(new MusicSegment(this)
            {
                Label = "Slow segment", Bpm = 96, BeatsPerBar = 3, TimeOrigin = 10
            });
            MusicSegments.Add(new MusicSegment(this)
            {
                Label = "D&B example", Bpm = 180, BeatsPerBar = 4, TimeOrigin = 20
            });
            DefaultMusicSegment = MusicSegments[1];

            Tracks.Add(new Track(this, "Second track"));
            Tracks.Add(new Track(this, "Third track"));

            Blocks.Add(new ColorBlock(this, Tracks[0])
            {
                StartTime = 0f, Duration = 0.5f, Color = GloColor.FromRGB(255, 0, 0), SegmentContext = MusicSegments[0]
            });
            Blocks.Add(new ColorBlock(this, Tracks[0])
            {
                StartTime = 1f, Duration = 0.5f, Color = GloColor.FromRGB(255, 127, 0), SegmentContext = MusicSegments[0]
            });
            Blocks.Add(new RampBlock(this, Tracks[0])
            {
                StartTime = 2f, Duration = 2f, StartColor = GloColor.FromRGB(255, 127, 0), EndColor = GloColor.White, SegmentContext = MusicSegments[0]
            });
            Blocks.Add(new ColorBlock(this, Tracks[1], Tracks[2])
            {
                StartTime = 0.5f, Duration = 2.5f, Color = GloColor.White
            });
            Blocks.Add(new ColorBlock(this, Tracks[2])
            {
                StartTime = 4f, Duration = 1f, Color = GloColor.FromRGB(0, 255, 120)
            });

            Blocks.Add(new LoopBlock(this)
            {
                StartTime = 4.5f, Duration = 3f, SegmentContext = MusicSegments[0]
            }
                       .AddChild(new ColorBlock(this, Tracks[0])
            {
                StartTime = 0, Duration = 1.25f, Color = GloColor.FromRGB(0, 0, 255), SegmentContext = MusicSegments[0]
            }, false)
                       .AddChild(new ColorBlock(this, Tracks[0])
            {
                StartTime = 1.5f, Duration = 1.5f, Color = GloColor.FromRGB(0, 255, 255), SegmentContext = MusicSegments[0]
            }, false)
                       );

            Notes.Add(new Note {
                Label = "First marker", Time = 0.5f
            });
            Notes.Add(new Note {
                Label = "Second marker", Time = 1.446f
            });
            Notes.Add(new Note {
                Label = "Third marker", Time = 3.0f, Description = "This one is super fancy and has a description.\r\nThe possibilities are endless!"
            });
            Notes.Add(new Note {
                Time = 4f
            });
        }