/// <summary> /// Vykreslí 2D texturu. /// </summary> /// <param name="texture">2D textůra.</param> /// <param name="x">Pozice X.</param> /// <param name="y">Pozice Y.</param> /// <param name="width">Šířka.</param> /// <param name="height">Výška.</param> /// <param name="alpha">Průhlednost (default = 255)</param> public static void Texture2D(Texture2D texture, float x, float y, float width, float height, byte alpha = 255) { Texture2D(texture.ID, x, y, width, height, new Color4(255, 255, 255, alpha)); }
/// <summary> /// Vykreslí 2D texturu. /// </summary> /// <param name="texture">2D textůra.</param> /// <param name="x">Pozice X.</param> /// <param name="y">Pozice Y.</param> /// <param name="width">Šířka.</param> /// <param name="height">Výška.</param> /// <param name="color">Barva textůry.</param> public static void Texture2D(Texture2D texture, float x, float y, float width, float height, Color4 color) { Texture2D(texture.ID, x, y, width, height, color); }