private void OnClientConnected(object sender, TcpClientConnectedEventArgs e) { _clients.AddOrUpdate(e.TcpClient.Client.RemoteEndPoint.ToString(), e.TcpClient, (n, o) => { return e.TcpClient; }); }
static void server_ClientConnected(object sender, TcpClientConnectedEventArgs e) { Logger.Debug(string.Format(CultureInfo.InvariantCulture, "TCP client {0} has connected.", e.TcpClient.Client.RemoteEndPoint.ToString())); }