public void qualityShouldIncreaseBackstagePasses() { IList <Item> Items = new List <Item> { new Item { Name = "Backstage passes to a TAFKAL80ETC concert", SellIn = 20, Quality = 5 }, new Item { Name = "Backstage passes to a TAFKAL80ETC concert", SellIn = 10, Quality = 5 }, new Item { Name = "Backstage passes to a TAFKAL80ETC concert", SellIn = 5, Quality = 5 }, new Item { Name = "Backstage passes to a TAFKAL80ETC concert", SellIn = 0, Quality = 5 } }; GildedRose app = new GildedRose(Items); app.UpdateItems(); Assert.Equal(19, Items[0].SellIn); Assert.Equal(6, Items[0].Quality); Assert.Equal(7, Items[1].Quality); Assert.Equal(8, Items[2].Quality); Assert.Equal(0, Items[3].Quality); }
public void shouldNotDecreaseSulfuras() { IList <Item> Items = new List <Item> { new Item { Name = "Sulfuras, Hand of Ragnaros", SellIn = 2, Quality = 10 } }; GildedRose app = new GildedRose(Items); app.UpdateItems(); Assert.Equal(2, Items[0].SellIn); Assert.Equal(10, Items[0].Quality); }
public void shouldDecreaseSellInAndQuality() { IList <Item> Items = new List <Item> { new Item { Name = "foo", SellIn = 2, Quality = 2 } }; GildedRose app = new GildedRose(Items); app.UpdateItems(); Assert.Equal(1, Items[0].SellIn); Assert.Equal(1, Items[0].Quality); }
public void qualityShouldNotBeOver50() { IList <Item> Items = new List <Item> { new Item { Name = "Aged Brie", SellIn = 2, Quality = 50 } }; GildedRose app = new GildedRose(Items); app.UpdateItems(); Assert.Equal(1, Items[0].SellIn); Assert.Equal(50, Items[0].Quality); }
public void qualityShouldIncreaseAgedBrie() { IList <Item> Items = new List <Item> { new Item { Name = "Aged Brie", SellIn = 2, Quality = 5 } }; GildedRose app = new GildedRose(Items); app.UpdateItems(); Assert.Equal(1, Items[0].SellIn); Assert.Equal(6, Items[0].Quality); }
public void qualityShouldNotBeNegative() { IList <Item> Items = new List <Item> { new Item { Name = "foo", SellIn = 2, Quality = 0 } }; GildedRose app = new GildedRose(Items); app.UpdateItems(); Assert.Equal(1, Items[0].SellIn); Assert.Equal(0, Items[0].Quality); }
public void expiredItemsShouldDecreaseFaster() { IList <Item> Items = new List <Item> { new Item { Name = "foo", SellIn = -1, Quality = 4 } }; GildedRose app = new GildedRose(Items); app.UpdateItems(); Assert.Equal(-2, Items[0].SellIn); Assert.Equal(2, Items[0].Quality); }
public void shouldDecreaseTwiceConjuredItems() { IList <Item> Items = new List <Item> { new Item { Name = "Conjured Mana Cake", SellIn = 2, Quality = 10 }, new Item { Name = "Conjured Mana Cake", SellIn = -2, Quality = 10 } }; GildedRose app = new GildedRose(Items); app.UpdateItems(); Assert.Equal(1, Items[0].SellIn); Assert.Equal(8, Items[0].Quality); Assert.Equal(6, Items[1].Quality); }
public static void Main(string[] args) { Console.WriteLine("OMGHAI!"); var items = GenerateItems(); var app = new GildedRose(items); for (var i = 0; i < 31; i++) { Console.WriteLine("-------- day " + i + " --------"); Console.WriteLine("name, sellIn, quality"); for (var j = 0; j < items.Count; j++) { System.Console.WriteLine(items[j].Name + ", " + items[j].SellIn + ", " + items[j].Quality); } Console.WriteLine(""); app.UpdateItems(); } }