public void ImportData(WillowTwoPlayerSaveGame saveGame, Platform platform) { this.Slots.Clear(); this._BrokenSlots.Clear(); foreach (var bankSlot in saveGame.BankSlots) { IPackableSlot slot; try { slot = BaseDataHelper.Decode(bankSlot.InventorySerialNumber, platform); } catch (Exception e) { this._BrokenSlots.Add(new KeyValuePair <BankSlot, Exception>(bankSlot, e)); continue; } var test = BaseDataHelper.Encode(slot, platform); if (bankSlot.InventorySerialNumber.SequenceEqual(test) == false) { throw new FormatException("bank slot reencode mismatch"); } if (slot is BaseWeapon) { var viewModel = new BaseWeaponViewModel((BaseWeapon)slot); this.Slots.Add(viewModel); } else if (slot is BaseItem) { var viewModel = new BaseItemViewModel((BaseItem)slot); this.Slots.Add(viewModel); } } }
public void DuplicateSelectedSlot() { if (this.SelectedSlot == null) { return; } var copy = (IPackableSlot)this.SelectedSlot.BaseSlot.Clone(); copy.UniqueId = new Random().Next(int.MinValue, int.MaxValue); // TODO: check other item unique IDs to prevent rare collisions if (copy is BaseWeapon) { var weapon = (BaseWeapon)copy; var viewModel = new BaseWeaponViewModel(weapon); this.Slots.Add(viewModel); this.SelectedSlot = viewModel; } else if (copy is BaseItem) { var item = (BaseItem)copy; var viewModel = new BaseItemViewModel(item); this.Slots.Add(viewModel); this.SelectedSlot = viewModel; } else { throw new NotSupportedException(); } }
public void DoNewWeapon(int assetLibrarySetId) { var weapon = new BaseWeapon() { UniqueId = new Random().Next(int.MinValue, int.MaxValue), // TODO: check other item unique IDs to prevent rare collisions AssetLibrarySetId = assetLibrarySetId, }; var viewModel = new BaseWeaponViewModel(weapon); this.Slots.Add(viewModel); this.SelectedSlot = viewModel; }
public IEnumerable <IResult> PasteCode() { bool containsText; bool containsUnicodeText = false; if (MyClipboard.ContainsText(TextDataFormat.Text, out containsText) != MyClipboard.Result.Success || MyClipboard.ContainsText(TextDataFormat.UnicodeText, out containsUnicodeText) != MyClipboard.Result.Success) { yield return(new MyMessageBox("Clipboard failure.", "Error") .WithIcon(MessageBoxImage.Error)); } if (containsText == false && containsUnicodeText == false) { yield break; } var errors = 0; var viewModels = new List <IBaseSlotViewModel>(); yield return(new DelegateResult( () => { string codes; if (MyClipboard.GetText(out codes) != MyClipboard.Result.Success) { MessageBox.Show("Clipboard failure.", "Error", MessageBoxButton.OK, MessageBoxImage.Error); return; } // strip whitespace codes = Regex.Replace(codes, @"\s+", ""); foreach (var match in _CodeSignature.Matches(codes).Cast <Match>() .Where(m => m.Success == true)) { var code = match.Groups["data"].Value; IPackableSlot packable; try { var data = Convert.FromBase64String(code); packable = BaseDataHelper.Decode(data, Platform.PC); } catch (Exception) { errors++; continue; } // TODO: check other item unique IDs to prevent rare collisions packable.UniqueId = new Random().Next(int.MinValue, int.MaxValue); if (packable is BaseWeapon) { var weapon = (BaseWeapon)packable; var viewModel = new BaseWeaponViewModel(weapon); viewModels.Add(viewModel); } else if (packable is BaseItem) { var item = (BaseItem)packable; var viewModel = new BaseItemViewModel(item); viewModels.Add(viewModel); } } })); if (viewModels.Count > 0) { viewModels.ForEach(vm => this.Slots.Add(vm)); this.SelectedSlot = viewModels.First(); } if (errors > 0) { yield return (new MyMessageBox("Failed to load " + errors.ToString(CultureInfo.InvariantCulture) + " codes.", "Warning") .WithIcon(MessageBoxImage.Warning)); } else if (viewModels.Count == 0) { yield return (new MyMessageBox("Did not find any codes in clipboard.", "Warning") .WithIcon(MessageBoxImage.Warning)); } }