/// <summary> /// Starts new replay. /// </summary> /// <param name="recordStream"></param> void Replay(Stream recordStream, Stream gtStream) { // Reset slider. frameSlider.Value = 0; if (gtStream != null) gtReplayer = new GroundTruthDataRelayer(gtStream); lock (this) { replay = new KinectAllFramesReplay(recordStream); frameSlider.Maximum = replay.GetFramesCount(); handTracker = new SimpleSkeletonHandTracker(HandInputParams.DepthWidth, HandInputParams.DepthHeight, replay.GetKinectParams()); } ResetGestureEngine(); timer = new DispatcherTimer(); timer.Interval = new TimeSpan(0, 0, 0, 0, (1000 / FPS)); timer.Tick += new EventHandler(OnTimerTick); timer.Start(); }
/// <summary> /// Starts new replay. /// </summary> /// <param name="recordStream"></param> void Replay(Stream recordStream, Stream gtStream) { // Reset slider. frameSlider.Value = 0; if (gtStream != null) { gtReplayer = new GroundTruthDataRelayer(gtStream); } lock (this) { replay = new KinectAllFramesReplay(recordStream); frameSlider.Maximum = replay.GetFramesCount(); handTracker = new SimpleSkeletonHandTracker(HandInputParams.DepthWidth, HandInputParams.DepthHeight, replay.GetKinectParams()); } ResetGestureEngine(); timer = new DispatcherTimer(); timer.Interval = new TimeSpan(0, 0, 0, 0, (1000 / FPS)); timer.Tick += new EventHandler(OnTimerTick); timer.Start(); }