public string Serialize() { if (_GUI != null) { _settings = _GUI.Settings; } if (_settings == null) { _settings = new KeyDownKeyUpSettings(); } return(PluginHelper.SerializeSettings(_settings)); }
public string Serialize() { if (_GUI != null) _settings = _GUI.Settings; if (_settings == null) _settings = new KeyDownKeyUpSettings(); return PluginHelper.SerializeSettings(_settings); }