public string Serialize()
        {
            if (_GUI != null)
            {
                _settings = _GUI.Settings;
            }

            if (_settings == null)
            {
                _settings = new KeyDownKeyUpSettings();
            }

            return(PluginHelper.SerializeSettings(_settings));
        }
        public string Serialize()
        {
            if (_GUI != null)
                _settings = _GUI.Settings;

            if (_settings == null)
                _settings = new KeyDownKeyUpSettings();

            return PluginHelper.SerializeSettings(_settings);
        }