示例#1
0
        static void Main()
        {
            Console.WriteLine("UnistrokeRecognize");

            var point = new Points(0, 0, 0, 0);
            var point2 = new Points(2, 2, 0, 0);

            var points = new List<Points>();
            for (int i = 0; i < 10; i++)
            {
                points.Add(new Points(i * 20, i * 20, 0, 0));
            }

            var form = new Forms.AlgorithmsStepForm();
            form.Show();
            form.DrawPoints(points);

            Resample(points, 64);

            //var tt2 = new UnistrokeRecognizer();
            //tt2.Recognize()

            Console.ReadKey();
        }
 private void DrawPoints(List<Points> points)
 {
     var testingForm = new AlgorithmsStepForm();
     testingForm.Show();
     testingForm.DrawPoints(points);
 }
示例#3
0
        private static void Resample(List<Points> points, int sampleNum)
        {
            double Interval = CalculatePathLength(points) / (sampleNum);

            var newPoints = new List<Points>();
            newPoints.Add(points[0]);

            double manageDistance = 0;
            for (int i = 1; i < points.Count; i++)
            {
                double distance = CalculatePointsDistance(points[i - 1], points[i]);
                if ((manageDistance + distance) >= Interval)
                {
                    var newKinectPoint = new Points();
                    newKinectPoint.X = points[i - 1].X + ((Interval - manageDistance) / distance) * (points[i].X - points[i - 1].X);
                    newKinectPoint.Y = points[i - 1].Y + ((Interval - manageDistance) / distance) * (points[i].Y - points[i - 1].Y);

                    newPoints.Add(newKinectPoint);
                    points.Insert(i, newKinectPoint);
                    manageDistance = 0;
                }
                else
                {
                    manageDistance = manageDistance + distance;
                }
            }

            var form = new Forms.AlgorithmsStepForm();
            form.Show();
            form.DrawPoints(newPoints);
        }