/// <summary> /// Removes a savegame's contents from the isolated storage and removes /// it from this tag. /// </summary> public void RemoveSavegame(CartridgeSavegame cs) { // Removes the savegame. _savegames.Remove(cs); // Makes sure the savegame is cleared from cache. cs.RemoveFromIsoStore(); // Notifies of a change. RaisePropertyChanged("Savegames"); }