} // private void Add(ArrayList edges, int geomIndex) private void Add(Edge edge, int geomIndex) { MonotoneChainEdge mce = edge.GetMonotoneChainEdge(); int[] startIndex = mce.StartIndex; for (int i = 0; i < startIndex.Length - 1; i++) { MonotoneChain mc = new MonotoneChain(mce, i, geomIndex); SweepLineEvent insertEvent = new SweepLineEvent(geomIndex, mce.GetMinX(i), null, mc); _events.Add(insertEvent); _events.Add(new SweepLineEvent(geomIndex, mce.GetMaxX(i), insertEvent, mc)); } } // private void Add(Edge edge, int geomIndex)