} // private void LabelIntersectionNodes( int argIndex ) /// <summary> /// If the Geometries are disjoint, we need to enter their dimension and /// boundary dimension in the Ext rows in the IM. /// </summary> /// <param name="im"></param> private void ComputeDisjointIM( IntersectionMatrix im ) { Geometry ga = _arg[0].Geometry; if ( !ga.IsEmpty() ) { im.Set( Location.Interior, Location.Exterior, ga.GetDimension() ); im.Set( Location.Boundary, Location.Exterior, ga.GetBoundaryDimension() ); } Geometry gb = _arg[1].Geometry; if ( !gb.IsEmpty() ) { im.Set( Location.Exterior, Location.Interior, gb.GetDimension() ); im.Set( Location.Exterior, Location.Boundary, gb.GetBoundaryDimension() ); } } // private void ComputeDisjointIM( IntersectionMatrix im )
} // public bool HasDuplicateRings() /// <summary> /// Computes the Intersection matrix for the geometries. /// </summary> /// <returns></returns> public IntersectionMatrix ComputeIM() { IntersectionMatrix im = new IntersectionMatrix(); // since Geometries are finite and embedded in a 2-D space, the EE element must always be 2 im.Set( Location.Exterior, Location.Exterior, 2); // if the Geometries don't overlap there is nothing to do if ( !_arg[0].Geometry.GetEnvelopeInternal().Intersects( _arg[1].Geometry.GetEnvelopeInternal() ) ) { ComputeDisjointIM( im ); return im; } _arg[0].ComputeSelfNodes( _li ); _arg[1].ComputeSelfNodes( _li ); // compute intersections between edges of the two input geometries SegmentIntersector intersector = _arg[0].ComputeEdgeIntersections( _arg[1], _li, false ); ComputeIntersectionNodes(0); ComputeIntersectionNodes(1); // Copy the labelling for the nodes in the parent Geometries. These override // any labels determined by intersections between the geometries. CopyNodesAndLabels(0); CopyNodesAndLabels(1); // complete the labelling for any nodes which only have a label for a single geometry LabelIsolatedNodes(); // If a proper intersection was found, we can set a lower bound on the IM. ComputeProperIntersectionIM( intersector, im ); // Now process improper intersections // (eg where one or other of the geometrys has a vertex at the intersection point) // We need to compute the edge graph at all nodes to determine the IM. // build EdgeEnds for all intersections EdgeEndBuilder eeBuilder = new EdgeEndBuilder(); ArrayList ee0 = eeBuilder.ComputeEdgeEnds( _arg[0].Edges ); InsertEdgeEnds( ee0 ); ArrayList ee1 = eeBuilder.ComputeEdgeEnds( _arg[1].Edges ); InsertEdgeEnds( ee1 ); //Trace.WriteLine("==== NodeList ==="); //Trace.WriteLine( _nodes.ToString() ); LabelNodeEdges(); // Compute the labeling for isolated components // <br> // Isolated components are components that do not touch any other components in the graph. // They can be identified by the fact that they will // contain labels containing ONLY a single element, the one for their parent geometry. // We only need to check components contained in the input graphs, since // isolated components will not have been replaced by new components formed by intersections. //Trace.WriteLine("Graph A isolated edges - "); LabelIsolatedEdges(0, 1); //Trace.WriteLine("Graph B isolated edges - "); LabelIsolatedEdges(1, 0); // update the IM from all components UpdateIM( im ); return im; } // public IntersectionMatrix ComputeIM()