//internal IfcLightSourcePositional(IfcLightSourcePositional el) // : base((IfcLightSource)el) //{ // mPosition = el.mPosition; // mRadius = el.mRadius; // mConstantAttenuation = el.mConstantAttenuation; // mDistanceAttenuation = el.mDistanceAttenuation; // mQuadricAttenuation = el.mQuadricAttenuation; //} internal static IfcLightSourcePositional Parse(string str) { IfcLightSourcePositional l = new IfcLightSourcePositional(); int pos = 0; l.Parse(str, ref pos, str.Length); return(l); }
//internal IfcLightSourcePositional(IfcLightSourcePositional el) // : base((IfcLightSource)el) //{ // mPosition = el.mPosition; // mRadius = el.mRadius; // mConstantAttenuation = el.mConstantAttenuation; // mDistanceAttenuation = el.mDistanceAttenuation; // mQuadricAttenuation = el.mQuadricAttenuation; //} internal static IfcLightSourcePositional Parse(string str) { IfcLightSourcePositional l = new IfcLightSourcePositional(); int pos = 0; l.Parse(str, ref pos, str.Length); return l; }