示例#1
0
        public override Operand EvaluationStep(Context context)
        {
            Operand operand = base.EvaluationStep(context);

            if (operand != null)
            {
                return(operand);
            }

            // To avoid infinite evaluation looping, we must apply...
            //   1) vB = v.B + v^B, and
            //   2) v^B = vB - v.B,
            // ...according to rules that dictate when and where they're appropriate.
            // Also to avoid infinite looping, the distributive property must take
            // precedence over anything we do here.

            // All reduction cases must be eliminated before it is safe to handle the expansion cases.
            for (int i = 0; i < operandList.Count - 1; i++)
            {
                Blade bladeA = operandList[i] as Blade;
                Blade bladeB = operandList[i + 1] as Blade;

                if (bladeA != null && bladeB != null && bladeA.Grade > 1 && bladeB.Grade > 1)
                {
                    GeometricProduct geometricProduct;

                    if (context.useOperandCache)
                    {
                        geometricProduct = new GeometricProduct(new List <Operand>()
                        {
                            new Blade(new NumericScalar(1.0), bladeA.vectorList.ToList()), new Blade(new NumericScalar(1.0), bladeB.vectorList.ToList())
                        });
                        string  key          = geometricProduct.Print(Format.PARSEABLE, context);
                        Operand cachedResult = null;
                        if (!context.operandCache.GetStorage(key, ref cachedResult))
                        {
                            context.useOperandCache = false;
                            cachedResult            = Operand.ExhaustEvaluation(geometricProduct, context);
                            context.useOperandCache = true;
                            context.operandCache.SetStorage(key, cachedResult);
                        }

                        return(new GeometricProduct(new List <Operand>()
                        {
                            bladeA.scalar, bladeB.scalar, cachedResult
                        }));
                    }

                    // Here our choice of which blade to reduce is arbitrary from a stand-point of correctness.
                    // However, we might converge faster by choosing the blade with smaller grade.
                    // Note there is also something arbitrary about how we're reducing the blades.
                    int   j        = bladeA.Grade <= bladeB.Grade ? i : i + 1;
                    Blade blade    = operandList[j] as Blade;
                    Blade subBlade = blade.MakeSubBlade(0);
                    Blade vector   = new Blade(blade.vectorList[0]);
                    geometricProduct = new GeometricProduct(new List <Operand>()
                    {
                        vector, subBlade
                    });
                    InnerProduct innerProduct = new InnerProduct(new List <Operand>()
                    {
                        vector.Copy(), subBlade.Copy()
                    });
                    operandList[j] = new Sum(new List <Operand>()
                    {
                        geometricProduct, new GeometricProduct(new List <Operand>()
                        {
                            new NumericScalar(-1.0), innerProduct
                        })
                    });
                    return(this);
                }
            }

            // All reduction cases eliminated, it is now safe to handle some expansion cases.
            for (int i = 0; i < operandList.Count - 1; i++)
            {
                Blade bladeA = operandList[i] as Blade;
                Blade bladeB = operandList[i + 1] as Blade;

                if (bladeA == null || bladeB == null)
                {
                    continue;
                }

                if ((bladeA.Grade == 1 && bladeB.Grade > 1) || (bladeA.Grade > 1 && bladeB.Grade == 1))
                {
                    InnerProduct innerProduct = new InnerProduct(new List <Operand>()
                    {
                        bladeA, bladeB
                    });
                    OuterProduct outerProduct = new OuterProduct(new List <Operand>()
                    {
                        bladeA.Copy(), bladeB.Copy()
                    });
                    operandList[i] = new Sum(new List <Operand>()
                    {
                        innerProduct, outerProduct
                    });
                    operandList.RemoveAt(i + 1);
                    return(this);
                }
            }

            // It is now safe to handle the remaining expansion cases.
            for (int i = 0; i < operandList.Count - 1; i++)
            {
                Blade bladeA = operandList[i] as Blade;
                Blade bladeB = operandList[i + 1] as Blade;

                if (bladeA == null || bladeB == null)
                {
                    continue;
                }

                if (bladeA.Grade == 1 && bladeB.Grade == 1)
                {
                    operandList.RemoveAt(i + 1);
                    GeometricProduct innerProduct = new GeometricProduct(new List <Operand>()
                    {
                        bladeA.scalar, bladeB.scalar, context.BilinearForm(bladeA.vectorList[0], bladeB.vectorList[0])
                    });
                    Blade outerProduct = new Blade(new GeometricProduct(new List <Operand>()
                    {
                        bladeA.scalar.Copy(), bladeB.scalar.Copy()
                    }));
                    outerProduct.vectorList.Add(bladeA.vectorList[0]);
                    outerProduct.vectorList.Add(bladeB.vectorList[0]);
                    operandList[i] = new Sum(new List <Operand>()
                    {
                        innerProduct, outerProduct
                    });
                    return(this);
                }
            }

            return(null);
        }
示例#2
0
        public override Operand EvaluationStep(Context context)
        {
            if (operandList.Count != 1)
            {
                throw new MathException(string.Format("Exponential function expected exactly 1 argument, got {0}.", operandList.Count));
            }

            Operand operand = base.EvaluationStep(context);

            if (operand != null)
            {
                return(operand);
            }

            Operand exponentOperand = operandList[0];

            if (exponentOperand is Sum sumExponent)
            {
                GeometricProduct geometricProduct = new GeometricProduct();

                for (int i = 0; i < sumExponent.operandList.Count; i++)
                {
                    geometricProduct.operandList.Add(new Exponent(new List <Operand>()
                    {
                        sumExponent.operandList[i]
                    }));
                }

                return(geometricProduct);
            }

            if (exponentOperand is NumericScalar numericScalar)
            {
                return(new NumericScalar(Math.Exp(numericScalar.value)));
            }
            else if (exponentOperand is Blade blade)
            {
                Blade        basisBlade   = new Blade(new NumericScalar(1.0), blade.vectorList.ToList());
                InnerProduct innerProduct = new InnerProduct();
                innerProduct.operandList.Add(new NumericScalar(-1.0));
                innerProduct.operandList.Add(basisBlade.Copy());
                innerProduct.operandList.Add(basisBlade.Copy());
                Operand result = Operand.ExhaustEvaluation(innerProduct, context);
                if (result.IsMultiplicativeIdentity)
                {
                    Sum sum = new Sum();
                    sum.operandList.Add(new Cosine(new List <Operand>()
                    {
                        blade.scalar.Copy()
                    }));
                    sum.operandList.Add(new GeometricProduct(new List <Operand>()
                    {
                        basisBlade.Copy(), new Sine(new List <Operand>()
                        {
                            blade.scalar.Copy()
                        })
                    }));
                    return(sum);
                }
                else if (result.IsAdditiveIdentity)
                {
                    // What if it's a null blade?
                }
                else
                {
                    // Hyperbolic cosine/sine?
                }
            }

            return(null);
        }