private void TableAndGraph_Load(object sender, EventArgs e) { UpdateGenIndex(DataStorage.selectionType); // SelectionSchemeChoose combobox SelectionSchemeChooseCB.Items.Add("Roulette wheel selection"); SelectionSchemeChooseCB.Items.Add("Random selection"); SelectionSchemeChooseCB.Items.Add("Rank selection"); SelectionSchemeChooseCB.Items.Add("Tournament selection"); ////// Selection tables SelectionDGV.DataSource = Selection.InitializeTable(); SelectionDGV.Columns[0].Width = 50; SelectionAdditionalDGV.DataSource = Selection.InitializeAdditionalTable(); SelectionTypeLB.Text = DataStorage.selectionType; mainSelectionTable = SelectionDGV.DataSource as DataTable; additionalSelectionTable = SelectionAdditionalDGV.DataSource as DataTable; toolTip1.SetToolTip(SelectionTypeLB, DataStorage.selectionToolTip[genIndex]); // Crossover tables CrossoverDGV.DataSource = Crossover.InitializeTable(); CrossoverDGV.Columns[0].Width = 50; CrossoverTypeLB.Text = DataStorage.crossoverType; CrosoverRateLB.Text = "Crossover rate: " + DataStorage.crossoverRate.ToString() + "%"; crossOverTable = CrossoverDGV.DataSource as DataTable; toolTip1.SetToolTip(CrossoverTypeLB, DataStorage.GetCrossoverToolTip()); // Mutation tables MutationDGV.DataSource = Mutation.InitializeTable(); MutationDGV.Columns[0].Width = 50; MutationTypeLB.Text = DataStorage.mutationType; MutationRateLB.Text = "Mutation rate: " + DataStorage.mutationRate.ToString() + "%"; mutationTable = MutationDGV.DataSource as DataTable; toolTip1.SetToolTip(MutationTypeLB, DataStorage.GetMutationToolTip()); ShowFitnessFunLB.Text = DataStorage.fitnessFunction; SelectionSchemeChooseCB.Text = DataStorage.selectionType; maximaSaved = new int[DataStorage.generationCount, 4]; ConductGeneticAlgorithm(); }
private void TSPTableAndGraph_Load(object sender, EventArgs e) { UpdateGenIndex(DataStorage.selectionType); // SelectionSchemeChoose combobox this.SelectionSchemeChooseCB.Items.Add("Roulette wheel selection"); this.SelectionSchemeChooseCB.Items.Add("Random selection"); this.SelectionSchemeChooseCB.Items.Add("Rank selection"); this.SelectionSchemeChooseCB.Items.Add("Tournament selection"); // Selection tables SelectDGV.DataSource = Selection.InitializeTable(); AdditionalSelectDGV.DataSource = Selection.InitializeAdditionalTable(); this.SelectionTypeLB.Text = DataStorage.selectionType; mainSelectionTable = SelectDGV.DataSource as DataTable; additionalSelectionTable = AdditionalSelectDGV.DataSource as DataTable; toolTip1.SetToolTip(SelectionTypeLB, DataStorage.selectionToolTip[genIndex]); // Crossover tables CrossDGV.DataSource = Crossover.InitializeTable(); this.CrossoverTypeLB.Text = DataStorage.crossoverType; this.CrosoverRateLB.Text = "Crossover rate: " + DataStorage.crossoverRate.ToString() + "%"; crossOverTable = CrossDGV.DataSource as DataTable; toolTip1.SetToolTip(CrossoverTypeLB, DataStorage.GetCrossoverToolTip()); // Mutation tables MutDGV.DataSource = Mutation.InitializeTable(); this.MutationTypeLB.Text = DataStorage.mutationType; this.MutationRateLB.Text = "Mutation rate: " + DataStorage.mutationRate.ToString() + "%"; mutationTable = MutDGV.DataSource as DataTable; toolTip1.SetToolTip(MutationTypeLB, DataStorage.GetMutationToolTip()); // Initializing the selection scheme choose combobox this.SelectionSchemeChooseCB.Text = DataStorage.selectionType; // Matrix containing the minimum distance from each generation for each selection scheme minimaSaved = new int[DataStorage.generationCount, 4]; minimaPathSaved = new string[DataStorage.generationCount, 4]; // What are we waiting for, set start the games ConductGeneticAlgorithm(); }