public static void Main() { GenericList <int> myList = new GenericList <int>(6); // Adding elements for (int i = 0; i < 10; i++) { myList.Add(i); } //Select element by index int sellectedElement = myList[4]; myList[5] = 55; // Uncomment next line for Out of Range exeption //testList[100] = 100; // Remove element at given position myList.RemoveAt(4); // Insert elemetn at a given position myList.InsertAt(22, 4); //Clear the collection //myList.Clear(); //Find first occurence by given a searched element // Vlaue type chack GenericList <int> myInts = new GenericList <int>(6); for (int i = 11; i < 11 + 6; i++) { myInts.Add(i); } int foundIx = myInts.FindFirst(13); // Reference type check Point3D A = new Point3D(1, 2, 3); Point3D B = new Point3D(2, 1, 3); Point3D C = new Point3D(3, 2, 1); GenericList <Point3D> myPoints = new GenericList <Point3D>(6); myPoints.Add(A); myPoints.Add(B); myPoints.Add(C); Point3D searchedPoint = new Point3D(2, 1, 3); foundIx = myPoints.FindFirst(searchedPoint); }