public static Vector3 CalculatePointVector3(double position, double x1, double y1, double z1, double x2, double z2, double orbit, RotationStrut rotation) { PositionStrut pos = CalculatePointDouble(position, x1, y1, z1, x2, z2, orbit, rotation); return(new Vector3((float)pos.x, (float)pos.y, (float)pos.z)); }
public Sun(string name) { Name = name; Position = new PositionStrut { x = 0f, y = 0f, z = 0f }; Rotation = new RotationStrut { x = 0f, y = 0f, z = 0f }; }