public Game(Grid bGridMain, int _size) { int counter = 0; size = _size; numbers = new int[size, size]; for (int i = 0; i < size; i++) { for (int j = 0; j < size; j++) { numbers[i, j] = counter++; } } blankPosition.X = size - 1; blankPosition.Y = size - 1; gemImages = new ImageProcessing(size); Shuffle(); gemGraphics = new Graphics(bGridMain, numbers, gemImages.imageGrid); gemGraphics.Draw(); }
// Constructor public GameLocal() { InitializeComponent(); Graphics gemGraphics = new Graphics(bGridMain); gemGraphics.Draw(); ancho = ActualHeight / 4; alto = ActualWidth / 4; aj.music += new Settings.DelegadoMusica(AjusteMusica); // Código de ejemplo para traducir ApplicationBar //BuildLocalizedApplicationBar(); }
public Game(Grid bGridMain,int _size) { int counter=0; size = _size; numbers = new int[size,size]; for (int i = 0; i < size; i++) for (int j = 0; j < size; j++) numbers[i, j] = counter++; blankPosition.X = size - 1; blankPosition.Y = size - 1; gemImages = new ImageProcessing(size); Shuffle(); gemGraphics = new Graphics(bGridMain,numbers,gemImages.imageGrid); gemGraphics.Draw(); }