public GearsetSettings() { Enabled = true; ShowOverlays = true; #if WINDOWS InspectorConfig = new Components.InspectorConfig(); LoggerConfig = new Components.LoggerConfig(); #endif DataSamplerConfig = new Components.DataSamplerConfig(); PlotterConfig = new Components.PlotterConfig(); TreeViewConfig = new Components.TreeViewConfig(); LabelerConfig = new Components.LabelerConfig(); LineDrawerConfig = new Components.LineDrawerConfig(); AlerterConfig = new Components.AlerterConfig(); #if WINDOWS FinderConfig = new Components.FinderConfig(); #endif // IMPORTANT: // NEW CONFIG INSTANCES SHOULD BE ADDED IN THE LOAD METHOD BELOW. DepthBufferEnabled = true; saveFrequency = 5; }
public GearsetSettings() { Enabled = true; ShowOverlays = true; #if WINDOWS || LINUX || MONOMAC InspectorConfig = new Components.InspectorConfig(); #endif ProfilerConfig = new ProfilerConfig(); DataSamplerConfig = new Components.DataSamplerConfig(); PlotterConfig = new Components.PlotterConfig(); TreeViewConfig = new Components.TreeViewConfig(); LabelerConfig = new Components.LabelerConfig(); LineDrawerConfig = new Components.LineDrawerConfig(); AlerterConfig = new Components.AlerterConfig(); LoggerConfig = new Components.LoggerConfig(); FinderConfig = new Components.FinderConfig(); MemoryMonitorConfig = new MemoryMonitorConfig(); CommandConsoleConfig = new Components.CommandConsoleConfig(); // IMPORTANT: // NEW CONFIG INSTANCES SHOULD BE ADDED IN THE LOAD METHOD BELOW. DepthBufferEnabled = true; saveFrequency = 5; }