public static void Show(string text, bool useDefaultPos = true, Vector2 pos = default(Vector2), string color = "#FAB627", float offset = 500f, float delay = 1.5f, float duration = 1f, Ease easeType = Ease.InQuint, Font mFont = null, int fontSize = 48, bool multyLine = true) { GRunningTipModel model = new GRunningTipModel(); model._UseDefaultPos = useDefaultPos; model._Pos = pos; model._Text = text; model._Color = color; model._MultyLine = multyLine; model._Offset = offset; model._Delay = delay; model._Duration = duration; model._FontSize = fontSize; model._EaseType = easeType; Action <Font> showAction = font => { model._Font = font; Show(model); }; if (mFont == null) { if (_DefaultFont == null) { #if UNITY_EDITOR _DefaultFont = UnityEditor.AssetDatabase.LoadAssetAtPath <Font>("Assets/StandardAssets/Fonts/FZCYJ.ttf"); #else _DefaultFont = Resources.GetBuiltinResource <Font>("Arial.ttf"); #endif showAction(_DefaultFont); //TODO lizhixiong // CAssetBundleManager.AsyncLoadResource(GConfig.Instance.DefaultFontPath, font_obj => // { // _DefaultFont = font_obj as Font; // if (_DefaultFont == null) // { // Debug.LogWarning("the default font is null."); // return; // } // showAction(_DefaultFont); // }); } else { showAction(_DefaultFont); } } else { showAction(mFont); } }
public void SetData(object data) { _Model = data as GRunningTipModel; if (!IsActive()) { gameObject.SetActive(true); } rectTransform.SetParent(GRunningTipModel.TipRoot, false); var startPos = _Model.GetStartPos() + Vector3.down * 500; startPos.z = 0; rectTransform.anchoredPosition3D = startPos; rectTransform.anchorMax = rectTransform.anchorMin = rectTransform.pivot = Vector2.one * 0.5f; Text txt = gameObject.GetComponent <Text>(); if (txt == null) { txt = gameObject.AddComponent <Text>(); } txt.raycastTarget = false; txt.font = _Model._Font; txt.fontSize = _Model._FontSize; txt.text = _Model.GetHtmlText(); // txt.fontStyle = FontStyle.Bold; // var outline = gameObject.AddComponent<Outline>(); // Color c; // if (ColorUtility.TryParseHtmlString("#573F0D", out c)) // { // c.a = 0.6f; // outline.effectColor = c; // var dis = Vector2.one * 3; // outline.effectDistance = dis; // } ContentSizeFitter fitter = gameObject.GetComponent <ContentSizeFitter>(); if (fitter == null) { fitter = gameObject.AddComponent <ContentSizeFitter>(); } fitter.horizontalFit = ContentSizeFitter.FitMode.PreferredSize; fitter.verticalFit = _Model._MultyLine ? ContentSizeFitter.FitMode.PreferredSize : ContentSizeFitter.FitMode.Unconstrained; Invoke("DoRun", _Model._Delay); }
public static void Show(GRunningTipModel model) { if (model != null && model.IsValid()) { GameObject obj = _TipPool.Get(); obj.name = "_running_text"; obj.layer = LayerMask.NameToLayer("UI"); GRunningTip tip = obj.GetComponent <GRunningTip>(); if (tip == null) { tip = obj.AddComponent <GRunningTip>(); } tip.SetData(model); if (obj.GetComponent <Canvas>() == null) { var cvs = obj.AddComponent <Canvas>(); cvs.overrideSorting = true; cvs.sortingOrder = 999; cvs.sortingLayerName = "UI"; } } }