/** 技能 */ public void ExeSkill(C_SyncSkill_0x822 msg) { SkillOperateData skillOperateData = War.sceneData.GetSkillOperateData(msg.uid); if (skillOperateData.isRoleSkill) { War.skillWarManager.DealSkillForPvp(WarService.To__S_SyncSkill_0x822(msg)); } else { if (skillOperateData != null) { skillOperateData.SetUse(); } StartCoroutine(DelayPlaySkill(msg)); } }
IEnumerator DelayPlaySkill(C_SyncSkill_0x822 msg) { yield return(new WaitForSeconds(0.5f)); War.skillWarManager.DealSkillForPvp(WarService.To__S_SyncSkill_0x822(msg)); }