示例#1
0
 static int CheckProps(IntPtr L)
 {
     LuaScriptMgr.CheckArgsCount(L, 1);
     Games.Module.Wars.WarEnterSoliderData obj = (Games.Module.Wars.WarEnterSoliderData)LuaScriptMgr.GetNetObjectSelf(L, 1, "Games.Module.Wars.WarEnterSoliderData");
     obj.CheckProps();
     return(0);
 }
示例#2
0
    static int ToString(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 1);
        Games.Module.Wars.WarEnterSoliderData obj = (Games.Module.Wars.WarEnterSoliderData)LuaScriptMgr.GetNetObjectSelf(L, 1, "Games.Module.Wars.WarEnterSoliderData");
        string o = obj.ToString();

        LuaScriptMgr.Push(L, o);
        return(1);
    }
示例#3
0
    static int _CreateGames_Module_Wars_WarEnterSoliderData(IntPtr L)
    {
        int count = LuaDLL.lua_gettop(L);

        if (count == 0)
        {
            Games.Module.Wars.WarEnterSoliderData obj = new Games.Module.Wars.WarEnterSoliderData();
            LuaScriptMgr.PushObject(L, obj);
            return(1);
        }
        else
        {
            LuaDLL.luaL_error(L, "invalid arguments to method: Games.Module.Wars.WarEnterSoliderData.New");
        }

        return(0);
    }
示例#4
0
    static int get_name(IntPtr L)
    {
        object o = LuaScriptMgr.GetLuaObject(L, 1);

        Games.Module.Wars.WarEnterSoliderData obj = (Games.Module.Wars.WarEnterSoliderData)o;

        if (obj == null)
        {
            LuaTypes types = LuaDLL.lua_type(L, 1);

            if (types == LuaTypes.LUA_TTABLE)
            {
                LuaDLL.luaL_error(L, "unknown member name name");
            }
            else
            {
                LuaDLL.luaL_error(L, "attempt to index name on a nil value");
            }
        }

        LuaScriptMgr.Push(L, obj.name);
        return(1);
    }
示例#5
0
    static int set_props(IntPtr L)
    {
        object o = LuaScriptMgr.GetLuaObject(L, 1);

        Games.Module.Wars.WarEnterSoliderData obj = (Games.Module.Wars.WarEnterSoliderData)o;

        if (obj == null)
        {
            LuaTypes types = LuaDLL.lua_type(L, 1);

            if (types == LuaTypes.LUA_TTABLE)
            {
                LuaDLL.luaL_error(L, "unknown member name props");
            }
            else
            {
                LuaDLL.luaL_error(L, "attempt to index props on a nil value");
            }
        }

        obj.props = LuaScriptMgr.GetArrayObject <Games.Module.Props.Prop>(L, 3);
        return(0);
    }
示例#6
0
    static int set_avatarId(IntPtr L)
    {
        object o = LuaScriptMgr.GetLuaObject(L, 1);

        Games.Module.Wars.WarEnterSoliderData obj = (Games.Module.Wars.WarEnterSoliderData)o;

        if (obj == null)
        {
            LuaTypes types = LuaDLL.lua_type(L, 1);

            if (types == LuaTypes.LUA_TTABLE)
            {
                LuaDLL.luaL_error(L, "unknown member name avatarId");
            }
            else
            {
                LuaDLL.luaL_error(L, "attempt to index avatarId on a nil value");
            }
        }

        obj.avatarId = (int)LuaScriptMgr.GetNumber(L, 3);
        return(0);
    }