private void Awake() { _playerId = transform.parent.tag; _transform = transform; _modelTransform = _transform.FindChild("Plane Model").transform; _collisionController = GetComponent<Collisions>(); }
private void Awake() { Transform planeTransform = transform.FindChild("Plane"); _modelTransform = planeTransform.FindChild("Plane Model"); _modelObject = _modelTransform.gameObject; _motionController = planeTransform.GetComponent<Motion>(); _collisionController = planeTransform.GetComponent<Collisions>(); _chaseCameraController = transform.FindChild("Camera").GetComponent<ChaseCamera>(); _statusManager = transform.FindChild("Status Manager").GetComponent<StatusDisplayManager>(); }