public override void OnStateMachineExit(Animator animator, int stateMachinePathHash) { ReplaceWithRagdoll replacer = animator.GetComponent <ReplaceWithRagdoll>(); replacer.Replace(); }
public override void OnStateExit(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) { ReplaceWithRagdoll replacer = animator.GetComponent <ReplaceWithRagdoll>(); replacer.Replace(); }