public static VFXController CreateDefault()
        {
            VFXController controllerPrefab = Resources.Load <VFXController> ("VFXController");

            instance = Instantiate(controllerPrefab);
            return(instance);
        }
 private void Awake()
 {
     m_HashPickupEffect = VFXController.StringToHash(pickupEffect);
 }
 private void Awake()
 {
     VFX_HASH   = VFXController.StringToHash(vfxName);
     mainCamera = Camera.main;
 }