public static Offset <global::FB_WebProtocol.Car> Encode(Game_WebProtocol.FB_WebProtocol.Car source, FlatBufferBuilder fbb) { global::FB_WebProtocol.Car.StartCar(fbb); global::FB_WebProtocol.Car.AddId(fbb, source.id); global::FB_WebProtocol.Car.AddSpeed(fbb, source.speed); return(global::FB_WebProtocol.Car.EndCar(fbb)); }
public static void Decode(Game_WebProtocol.FB_WebProtocol.Car destination, global::FB_WebProtocol.Car source) { destination.id = source.Id; destination.speed = source.Speed; }