private void последнийРезультатToolStripMenuItem_Click(object sender, EventArgs e) { LastScore lastScore = new LastScore(); lastScore.Show(); lastScore.LastScoreUpdate(); }
public void GameEnd() { GameStatusLabel.Visible = true; GameStatusLabel.Text = $"Game Finished\nHit: {Properties.Settings.Default.HitScore}\nMiss: {Properties.Settings.Default.MissScore}"; закончитьИгруToolStripMenuItem.Enabled = false; TimerLabel.Visible = false; timer1.Enabled = false; GameStatus = false; BoxButton.Enabled = false; Properties.Settings.Default.nicknameLast = Properties.Settings.Default.nickname; Properties.Settings.Default.TimeUse = 0; Properties.Settings.Default.HitScoreLast = Properties.Settings.Default.HitScore; Properties.Settings.Default.HitScore = 0; Properties.Settings.Default.MissScoreLast = Properties.Settings.Default.MissScore; Properties.Settings.Default.MissScore = 0; LastScore lastScore = new LastScore(); lastScore.LastScoreUpdate(); Properties.Settings.Default.Accuracy = Accuracy(Properties.Settings.Default.HitScore, Properties.Settings.Default.MissScore); Properties.Settings.Default.AccuracyLast = Properties.Settings.Default.Accuracy; if (Properties.Settings.Default.AccuracyLast > Properties.Settings.Default.AccuracyBest) { Properties.Settings.Default.AccuracyBest = Properties.Settings.Default.AccuracyLast; } Properties.Settings.Default.Save(); ScoreUpdate(); TimeUpdate(); BoxButton.Location = new Point((ClientSize.Width / 2) - BoxButton.Width / 2, (ClientSize.Height / 2) - BoxButton.Height / 2); }