// public int GetMaximumAtlasDimension(){ // return MBVersionEditor.GetMaximumAtlasDimension(); // } public string GetPlatformString() { return(SceneBakerUtilityInEditor.GetPlatformString()); }
public void AddTextureFormat(Texture2D tx, bool isNormalMap) { //pixel values don't copy correctly from one texture to another when isNormal is set so unset it. TextureFormatInfo toFormat = new TextureFormatInfo(TextureImporterCompression.Uncompressed, false, SceneBakerUtilityInEditor.GetPlatformString(), TextureImporterFormat.RGBA32, isNormalMap); _SetTextureFormat(tx, toFormat, true, false); }